Search Constraints
Number of results to display per page
Results for:
Language
English
Remove constraint Language: English
Year
2012
Remove constraint Year: 2012
1 - 9 of 9
Search Results
-
e-book
This book will teach you how to make graphical computer games in the Python programming language using the Pygame library.This book assumes you know a little bit about Python or programming in general. If you don’t know how to program, you can learn by downloading the free book "Invent Your Own Computer Games with Python" from http://inventwithpython.com. Or you can jump right into this book and mostly pick it up along the way. This book is for the intermediate programmer who has learned what variables and loops are, but now wants to know, "What do actual game programs look like?" There was a long gap after I first learned programming but didn’t really know how to use that skill to make something cool. It’s my hope that the games in this book will give you enough ideas about how programs work to provide a foundation to implement your own games.
- Subjects:
- Computing
- Keywords:
- Computer programming Computer games Python (Computer program language) Textbooks Programming languages (Electronic computers)
- Resource Type:
- e-book
-
e-book
The goal of this book is to teach you to think like a computer scientist. I like the way computer scientists think because they combine some of the best features of Mathematics, Engineering, and Natural Science. Like mathematicians,computer scientists use formal languages to denote ideas (specifically computations). Like engineers, they design things, assembling components into systems and evaluating trade offs among alternatives. Like scientists, they observe the behavior of complex systems, form hypotheses, and test predictions.The single most important skill for a computer scientist is problem-solving. By that I mean the ability to formulate problems, think creatively about solutions, and express a solution clearly and accurately. As it turns out, the process of learning to program is an excellent opportunity to practice problem-solving skills. That’s why this chapter is called “The way of the program.”
- Subjects:
- Computing
- Keywords:
- Computer programming C++ (Computer program language) Programming languages (Electronic computers) Textbooks
- Resource Type:
- e-book
-
e-book
Think DSP is an introduction to Digital Signal Processing in Python. The premise of this book (and the other books in the Think X series) is that if you know how to program, you can use that skill to learn other things. The author is writing this book because he thinks the conventional approach to digital signal processing is backward: most books (and the classes that use them) present the material bottom-up, starting with mathematical abstractions like phasors.
- Subjects:
- Electrical Engineering and Computing
- Keywords:
- Signal processing -- Digital techniques -- Data processing Python (Computer program language) Textbooks
- Resource Type:
- e-book
-
e-book
This book is about complexity science, data structures and algorithms, intermediate programming in Python, and the philosophy of science: Data structures and algorithms: A data structure is a collection that contains data elements organized in a way that supports particular operations. For example, a dictionary organizes key-value pairs in a way that provides fast mapping from keys to values, but mapping from values to keys is generally slower. An algorithm is a mechanical process for performing a computation. Designing efficient programs often involves the co-evolution of data structures and the algorithms that use them. For example, the first few chapters are about graphs, a data structure that is a good implementation of a graph---nested dictionaries---and several graph algorithms that use this data structure. Python programming: This book picks up where Think Python leaves off. I assume that you have read that book or have equivalent knowledge of Python. As always, I will try to emphasize fundmental ideas that apply to programming in many languages, but along the way you will learn some useful features that are specific to Python. Computational modeling: A model is a simplified description of a system that is useful for simulation or analysis. Computational models are designed to take advantage of cheap, fast computation. Philosophy of science: The models and results in this book raise a number of questions relevant to the philosophy of science, including the nature of scientific laws, theory choice, realism and instrumentalism, holism and reductionism, and Bayesian epistemology. This book focuses on discrete models, which include graphs, cellular automata, and agent-based models. They are often characterized by structure, rules and transitions rather than by equations. They tend to be more abstract than continuous models; in some cases there is no direct correspondence between the model and a physical system. Complexity science is an interdisciplinary field---at the intersection of mathematics, computer science and physics---that focuses on these kinds of models. That's what this book is about.
- Subjects:
- Computing
- Keywords:
- Computational complexity Python (Computer program language) Textbooks
- Resource Type:
- e-book
-
e-book
Think Bayes is an introduction to Bayesian statistics using computational methods. The premise of this book, and the other books in the Think X series, is that if you know how to program, you can use that skill to learn other topics. Most books on Bayesian statistics use mathematical notation and present ideas in terms of mathematical concepts like calculus. This book uses Python code instead of math, and discrete approximations instead of continuous mathematics. As a result, what would be an integral in a math book becomes a summation, and most operations on probability distributions are simple loops. I think this presentation is easier to understand, at least for people with programming skills. It is also more general, because when we make modeling decisions, we can choose the most appropriate model without worrying too much about whether the model lends itself to conventional analysis. Also, it provides a smooth development path from simple examples to real-world problems.
- Subjects:
- Computing and Mathematics and Statistics
- Keywords:
- Bayesian statistical decision theory Python (Computer program language) Textbooks
- Resource Type:
- e-book
-
e-book
This book focuses on the discrete Fourier transform (DFT), discrete convolution, and, particularly, the fast algorithms to calculate them. These topics have been at the center of digital signal processing since its beginning, and new results in hardware, theory and applications continue to keep them important and exciting. This book uses an index map, a polynomial decomposition, an operator factorization, and a conversion to a filter to develop a very general and efficient description of fast algorithms to calculate the discrete Fourier transform (DFT). The work of Winograd is outlined, chapters by Selesnick, Pueschel, and Johnson are included, and computer programs are provided.
- Subjects:
- Computing and Mathematics and Statistics
- Keywords:
- Fourier transformations Textbooks
- Resource Type:
- e-book
-
e-book
Think Python is a concise introduction to software design using the Python programming language. Intended for people with no programming experience, this book starts with the most basic concepts and gradually adds new material. Some of the ideas students find most challenging, like recursion and object-oriented programming, are divided into a sequence of smaller steps and introduced over the course of several chapters. This textbook has been used in classes atBard College,Olin College of Engineering, University of California, Santa Barbara, University of Maine, University of Northern Colorado.
- Subjects:
- Computing
- Keywords:
- Computer programming Python (Computer program language) Textbooks Programming languages (Electronic computers)
- Resource Type:
- e-book
-
e-book
Evolutionary algorithms are successively applied to wide optimization problems in the engineering, marketing, operations research, and social science, such as include scheduling, genetics, material selection, structural design and so on. Apart from mathematical optimization problems, evolutionary algorithms have also been used as an experimental framework within biological evolution and natural selection in the field of artificial life.
- Subjects:
- Computing
- Keywords:
- Mathematical optimization Genetic algorithms Evolutionary programming (Computer science)
- Resource Type:
- e-book
-
e-book
The development of modern information systems is a demanding task. New technologies and tools are designed, implemented and presented in the market on a daily bases. User needs change dramatically fast and the IT industry copes to reach the level of efficiency and adaptability for its systems in order to be competitive and up-to-date. Thus, the realization of modern information systems with great characteristics and functionalities implemented for specific areas of interest is a fact of our modern and demanding digital society and this is the main scope of this book. Therefore, this book aims to present a number of innovative and recently developed information systems. It is titled "Modern Information Systems" and includes 8 chapters. This book may assist researchers on studying the innovative functions of modern systems in various areas like health, telematics, knowledge management, etc. It can also assist young students in capturing the new research tendencies of the information systems' development.
- Subjects:
- Environmental Sciences and Computing
- Keywords:
- Medical informatics Knowledge management Management information systems
- Resource Type:
- e-book