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Language
English
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Resource Type
Courseware
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Year
2016
Remove constraint Year: 2016
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Courseware
This course is an introduction to the theory and practice of the process of designing games and playful experiences. Students are familiarized with methods, concepts, techniques, and literature used in the design of games. The strategy is process-oriented, focusing on aspects such as: Rapid prototyping, play testing, and design iteration using a player-centered approach.
- Subjects:
- Interactive and Digital Media and Computing
- Keywords:
- Games
- Resource Type:
- Courseware
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Courseware
This course studies how international modernism interacted with the concept of "nation" and how contemporary discourses concerning globalism changes that dynamic. This course also looks at how art uses and critiques globalization on various levels.
- Keywords:
- Art globalization Nationalism art
- Resource Type:
- Courseware
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Courseware
This course proposes that investigating the ways in which territory is produced, maintained and strategized, generates conflicts, establishes divisions, and builds identities can lead to a more critical understanding of architecture's role in society. This course is designed to expand the student's literacy in the concept of territory and its relation to the realm of architecture.
- Keywords:
- Boundaries Architecture
- Resource Type:
- Courseware
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Courseware
This seminar explores “land” as a genre, theme, and medium of art and architecture of the last five decades. Focusing largely on work within the boundaries of the United States, the course seeks to understand how the use of land in art and architecture is bound into complicated entanglements of property and power, the inheritances of non-U.S. traditions, and the violence of colonial ambitions. The term “landscape” is variously deployed in the service of a range of political and philosophical positions.
- Keywords:
- Lscapes in art
- Resource Type:
- Courseware
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Courseware
This class is developed around the concept of disobedient interference within the existing models of production of space and knowledge. Modeling is the main modus operandi of the class as students will be required to make critical diagrammatic cuts through processes of production in different thematic registers – from chemistry, law and economy to art, architecture and urbanism – in order to investigate the sense of social responsibility and control over the complex agendas embedded in models that supports production of everyday objects and surroundings. Students will be encouraged to explore relations between material or immaterial aspects and agencies of production, whether they emerged as a consequence of connection of mind, body and space, or the infrastructural, geographical and ecological complexities of the Anthropocene. These production environments will be taken as modeling settings.
- Keywords:
- Space (Architecture) Architecture -- Philosophy
- Resource Type:
- Courseware
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Courseware
This course encourages creative thinking through hands-on experience via building, observing and manipulating micro-and nano-scale structures. Students learn about underlying science and engineering principles and possible applications.
- Subjects:
- Mechanical Engineering
- Keywords:
- Microtechnology Nanotechnology
- Resource Type:
- Courseware
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Courseware
6.0001 Introduction to Computer Science and Programming in Python is intended for students with little or no programming experience. It aims to provide students with an understanding of the role computation can play in solving problems and to help students, regardless of their major, feel justifiably confident of their ability to write small programs that allow them to accomplish useful goals. The class uses the Python 3.5 programming language.
- Subjects:
- Computing
- Keywords:
- Computer programming Computer science Python (Computer program language)
- Resource Type:
- Courseware
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Courseware
6.0002 is the continuation of 6.0001 Introduction to Computer Science and Programming in Python and is intended for students with little or no programming experience. It aims to provide students with an understanding of the role computation can play in solving problems and to help students, regardless of their major, feel justifiably confident of their ability to write small programs that allow them to accomplish useful goals. The class uses the Python 3.5 programming language.
- Subjects:
- Computing
- Keywords:
- Computer programming Computer science Python (Computer program language)
- Resource Type:
- Courseware
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Courseware
6.005 Software Construction introduces fundamental principles and techniques of software development, i.e., how to write software that is safe from bugs, easy to understand, and ready for change. The course includes problem sets and a final project. Important topics include specifications and invariants; testing; abstract data types; design patterns for object-oriented programming; concurrent programming and concurrency; and functional programming.
- Subjects:
- Computing
- Keywords:
- Computer programming Computer software -- Development
- Resource Type:
- Courseware
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Courseware
This is a graduate-level introduction to mathematics of information theory. We will cover both classical and modern topics, including information entropy, lossless data compression, binary hypothesis testing, channel coding, and lossy data compression.
- Subjects:
- Computing and Mathematics and Statistics
- Keywords:
- Information theory Information theory in mathematics
- Resource Type:
- Courseware