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Over 3 million free high-resolution images brought to you by the world’s most generous community of photographers.
- Keywords:
- Digital images Databases
- Resource Type:
- Others
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Others
Learn to code, design, and more—all on your own time
- Subjects:
- Computing, Data Science and Artificial Intelligence
- Keywords:
- Mobile apps Computer programming Coding theory
- Resource Type:
- Others
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Video
In this series we learn how to make an RPG from scratch using the Unity engine.
- Course related:
- COMP4122 Game Design and Development
- Subjects:
- Computing, Data Science and Artificial Intelligence
- Keywords:
- Computer games -- Programming Unity (Electronic resource) Computer games -- Design
- Resource Type:
- Video
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Others
Ads of the World is one of the world's largest advertising archive and community. The front page features fresh creative tv, print, outdoor, online, dm and ambient advertisements from around the world.
- Subjects:
- Advertising Design
- Keywords:
- Commercial art Advertising Advertising campaigns
- Resource Type:
- Others
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e-book
Why do affluent, liberal, and design-rich cities like Minneapolis have some of the biggest racial disparities in the country? How can designers help to create more equitable communities? Introduction to Design Equity, an open access book for students and professionals, maps design processes and products against equity research to highlight the pitfalls and potentials of design as a tool for building social justice. Using the book in a class or in your work with communities? Let us know by filling out this brief form!
- Subjects:
- Sociology
- Keywords:
- Social justice in art Design -- Social aspects Equality
- Resource Type:
- e-book
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Others
Art History Teaching Resources (AHTR) is a peer-populated platform for art history teachers. AHTR is home to a constantly evolving and collectively authored online repository of art history teaching content including, but not limited to, lesson plans, video introductions to museums, book reviews, image clusters, and classroom and museum activities. The site promotes discussion and reflection around new ways of teaching and learning in the art history classroom through a peer-populated blog, and fosters a collaborative virtual community for art history instructors at all career stages.
- Subjects:
- Visual Arts
- Keywords:
- Arts History Art -- Study teaching
- Resource Type:
- Others
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Others
These comprehensive and fully illustrated guides provide useful background information and ideas for ancient art from around the world.
- Subjects:
- Visual Arts
- Keywords:
- Arts History
- Resource Type:
- Others
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e-book
This is a guidebook where we discuss art and music in the context of popular culture, so chances are you will see relationships between art and music and what you are learning and the way you live, to connect them to your own experience.
- Subjects:
- Performing Arts and Visual Arts
- Keywords:
- Popular culture Art Modern Music History
- Resource Type:
- e-book
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Courseware
Art Appreciation thoroughly investigates how quality is determined and created by artists in order to evaluate and appreciate art on a deeper level. This course emphasizes why each topic contributes to valuing a piece of art and provides the necessary knowledge to do so. Students are first introduced to the elements and principles of art and the importance of artists’ context and perspective. The course then covers different periods in art history, different techniques in art, and how to research and evaluate art.
- Subjects:
- Visual Arts
- Keywords:
- Art appreciation Art criticism Art -- Study teaching
- Resource Type:
- Courseware
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MOOC
Video games as a medium go back more than 50 years to mainframe computers. Even the central design of video games can be traced back to the first games themselves. To be a good game designer, it's essential to have an understanding of the video game design industry's fascinating history. We've partnered with The Strong National Museum of Play to give you a unique look into the history of all things video game. The International Center for the History of Electronic Games at The Strong is the largest and most comprehensive public assemblage of video games and related materials in the world. The staff are celebrated experts in the field and the ICHEG is visited by scholars of video games from around the world. You'll gain amazing insight into the history of video games with a guided exploration of key artifacts from the collection of more than 100,000 electronic games and materials.
- Subjects:
- Computing, Data Science and Artificial Intelligence and Interactive and Digital Media
- Keywords:
- Video games -- Design History
- Resource Type:
- MOOC