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MOOC
The Machine Learning Specialization is a foundational online program created in collaboration between DeepLearning.AI and Stanford Online. This beginner-friendly program will teach you the fundamentals of machine learning and how to use these techniques to build real-world AI applications.
This Specialization is taught by Andrew Ng, an AI visionary who has led critical research at Stanford University and groundbreaking work at Google Brain, Baidu, and Landing.AI to advance the AI field.
This 3-course Specialization is an updated version of Andrew’s pioneering Machine Learning course, rated 4.9 out of 5 and taken by over 4.8 million learners since it launched in 2012.
It provides a broad introduction to modern machine learning, including supervised learning (multiple linear regression, logistic regression, neural networks, and decision trees), unsupervised learning (clustering, dimensionality reduction, recommender systems), and some of the best practices used in Silicon Valley for artificial intelligence and machine learning innovation (evaluating and tuning models, taking a data-centric approach to improving performance, and more.) By the end of this Specialization, you will have mastered key concepts and gained the practical know-how to quickly and powerfully apply machine learning to challenging real-world problems. If you’re looking to break into AI or build a career in machine learning, the new Machine Learning Specialization is the best place to start.
- Course related:
- AAE5103 Artificial Intelligence in Aviation Industry
- Subjects:
- Computing
- Keywords:
- Machine learning Artificial intelligence
- Resource Type:
- MOOC
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Others
This project was started in 2007 as a Google Summer of Code project by David Cournapeau. Later that year, Matthieu Brucher started work on this project as part of his thesis. In 2010 Fabian Pedregosa, Gael Varoquaux, Alexandre Gramfort and Vincent Michel of INRIA took leadership of the project and made the first public release, February the 1st 2010. Since then, several releases have appeared following a ~ 3-month cycle, and a thriving international community has been leading the development.
- Course related:
- EIE6207 Theoretical Fundamental and Engineering Approaches for Intelligent Signal and Information Processing
- Subjects:
- Computing
- Keywords:
- Machine learning Python (Computer program language)
- Resource Type:
- Others
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MOOC
Virtual reality is changing the way we interact with the world. But how does it work, what hardware is involved, and how is software written for it? In this course, part of the Virtual Reality Professional Certificate program, we will explore the foundations of user-friendly virtual reality app development for consumers, as well as enterprise solutions. Both hardware and software aspects will be discussed. You will learn to evaluate devices necessary for virtual reality applications, what their differences are, how you write interactive applications for virtual reality, and we will discuss the most frequent problems you are going to need to solve to write virtual reality software. In this course, you will explore the basics of virtual reality software through copying and modifying JavaScript to explore tradeoffs in VR application design. Extensive programming experience is not required. By the end of this course, you will understand what is important for successful virtual reality software and learn how to write simple virtual reality programs themselves with WebVR. This course is taught by an instructor with almost two decades of experience in virtual reality who leads the Immersive Visualization Laboratory at UC San Diego.
- Subjects:
- Interactive and Digital Media and Computing
- Keywords:
- Computer simulation Virtual reality Human-computer interaction
- Resource Type:
- MOOC
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Video
With so many new users picking up virtual reality headsets for the 2019 holiday season, it's time for a 2020 beginners guide to virtual reality. Let's dive into PC Specs, recommended headsets, setup, comfort, locomotion, motion sickness, free games and a lot more.
- Subjects:
- Interactive and Digital Media and Computing
- Keywords:
- Computer simulation Virtual reality Human-computer interaction
- Resource Type:
- Video
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Video
A Virtual Reality introduction for Unity using HTC Vive for beginers. We will implement hand presence, teleportation and object grabbing in only 7 minutes without any line of code.
- Subjects:
- Interactive and Digital Media and Computing
- Keywords:
- Unity (Electronic resource) Computer simulation Virtual reality Human-computer interaction
- Resource Type:
- Video
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Others
Geospatial artificial intelligence sometimes referred to as geoAI is recently receiving so much attention. From large-scale projects to smaller projects. GeoAI can be referred to as using artificial intelligence with Geographical information system to analyse and produce solution-based predictions.
- Subjects:
- Computing and Land Surveying and Geo-Informatics
- Keywords:
- Geospatial data Geographic information systems Artificial intelligence
- Resource Type:
- Others
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Courseware
This course provides a broad introduction to machine learning and statistical pattern recognition. Topics include: supervised learning (generative/discriminative learning, parametric/non-parametric learning, neural networks, support vector machines); unsupervised learning (clustering, dimensionality reduction, kernel methods); learning theory (bias/variance tradeoffs; VC theory; large margins); reinforcement learning and adaptive control. The course will also discuss recent applications of machine learning, such as to robotic control, data mining, autonomous navigation, bioinformatics, speech recognition, and text and web data processing.
- Subjects:
- Computing
- Keywords:
- Pattern perception -- Statistical methods Machine learning
- Resource Type:
- Courseware
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Courseware
This course examines human-computer interaction in the context of graphical user interfaces. The course covers human capabilities, design principles, prototyping techniques, evaluation techniques, and the implementation of graphical user interfaces. Deliverables include short programming assignments and a semester-long group project. Students taking the graduate version also have readings from current literature and additional assignments.
- Subjects:
- Computing
- Keywords:
- Human-computer interaction User interfaces (Computer systems)
- Resource Type:
- Courseware
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Courseware
This course includes interactive demonstrations which are intended to stimulate interest and to help students gain intuition about how artificial intelligence methods work under a variety of circumstances.
- Subjects:
- Computing
- Keywords:
- Artificial intelligence
- Resource Type:
- Courseware
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e-book
Artificial intelligence (AI) is a potent buzzword and happening technology which has greatly impacted the lifestyle of every human being either directly or indirectly and is shaping the future of tomorrow. In fact, AI is fast becoming an intrinsic part of our daily life and is not confined to university research labs, even if remarkable progress has been made in this domain. The benefit of this phenomenon is widely recognized in diversified areas, ranging from medicine to security to consumer applications and business, and resulting in improvements in the quality of life of humankind. Every new disruptive technology has its own pros and cons and AI is no exception to this rule. Privacy, data protection, and the rights of individuals pose social and ethical challenges.
- Subjects:
- Computing
- Keywords:
- Artificial intelligence
- Resource Type:
- e-book