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Python can be easy to pick up whether you're a first time programmer or you're experienced with other languages. The following pages are a useful first step to get on your way writing programs with Python!
- Subjects:
- Computing
- Keywords:
- Computer programming Python (Computer program language) Information visualization Computer science
- Resource Type:
- Others
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Others
Symbol Table is an important data structure created and maintained by the compiler in order to keep track of semantics of variables i.e. it stores information about the scope and binding information about names, information about instances of various entities such as variable and function names, classes, objects, etc.
- Course related:
- COMP3438 System Programming
- Subjects:
- Computing
- Keywords:
- Compilers (Computer programs)
- Resource Type:
- Others
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Others
Welcome to the Coding Train with Daniel Shiffman! A community dedicated to learning creative coding with beginner-friendly tutorials and projects on YouTube and more.
- Subjects:
- Computing
- Keywords:
- Coding theory Computer programming
- Resource Type:
- Others
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Others
Learn to code, design, and more—all on your own time
- Subjects:
- Computing
- Keywords:
- Coding theory Mobile apps Computer programming
- Resource Type:
- Others
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Others
菜鸟教程的 Slogan 为:学的不仅是技术,更是梦想!我们相信:再牛逼的梦想也抵不住傻逼似的坚持!我们坚持一件事情,并不是因为这样做了会有效果,而是坚信,这样做是对的。本站域名为 runoob.com, runoob 为 Running Noob 的缩写,意为:奔跑的菜鸟。本站包括了HTML、CSS、Javascript、PHP、C、Python等各种基础编程教程。同时本站中也提供了大量的在线实例,通过实例,您可以更好地学习如何建站。本站致力于推广各种编程语言技术,所有资源是完全免费的,并且会根据当前互联网的变化实时更新本站内容。
- Subjects:
- Computing
- Keywords:
- Programming languages (Electronic computers) Computer programming
- Resource Type:
- Others
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Video
This channel walks you through the entire process of learning to code in Python; all the way from basics to advanced machine learning and deep learning. The primary emphasis will be on image processing and other relevant functionality. Why did I create this channel? To help you (students and researchers) gain a new skill and succeed in your respective fields.
You may think coding is hard and that it's not your cup of tea, but Python made it easy to code even advanced algorithms. In addition, coding will make you self sufficient, it will teach you how to think, it improves your collaborative skills and it can take your career to new heights. Therefore, if you want to stay ahead of your peers and relevant in your field, overcome your fears and start coding!
- Subjects:
- Computing
- Keywords:
- Computer programming Computer science Python (Computer program language)
- Resource Type:
- Video
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Video
Welcome to Zero to Hero for Natural Language Processing using TensorFlow! If you’re not an expert on AI or ML, don’t worry -- we’re taking the concepts of NLP and teaching them from first principles with our host Laurence Moroney.
- Subjects:
- Computing
- Keywords:
- Machine learning Natural language processing (Computer science)
- Resource Type:
- Video
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Video
This course will give you a full introduction into all of the core concepts in python. Follow along with the videos and you'll be a python programmer in no time! Want more from Mike? He's starting a coding RPG/Bootcamp - https://simulator.dev/
- Course related:
- AF3507 Company Law
- Subjects:
- Computing
- Keywords:
- Python (Computer program language)
- Resource Type:
- Video
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MOOC
本系列課程從零開始,教授一般認為最適合初學者的程式語言「Python」,目標是讓大家在完成本課程之後,一方面獲得程式設計與運算思維的基本概念,一方面也能獨立寫出能解決運算問題的程式。本課程和一般程式設計課程最不同的地方,在於它是以解決商管領域的運算問題為導向,因此課程不會只含有質因數分解、紅球白球排列組合、三角不等式、萬年曆、數字排序等傳統程式設計課程的範例與作業,而是包含了生產、物流、存貨、投資、定價等問題,讓大家在學會程式設計的同時,也直接體會程式設計與資訊技術在商管領域的各種應用。 本系列課程共分為三門課程。本門課程做為第一門課程,將介紹程式設計的基本觀念、Python 語言的基本語法、選擇、迴圈、清單,並以作業管理領域的一些簡單演算法作結。
- Course related:
- MM2425 Introduction to Business Analytics
- Subjects:
- Computing
- Keywords:
- Python (Computer program language)
- Resource Type:
- MOOC
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Video
This course will give you a full introduction into all of the core concepts in C++. * Contents * -- (0:00:00) Introduction -- (0:01:38) Windows Installation -- (0:04:54) Mac Installation -- (0:08:44) Setup & Hello World -- (0:12:29) Drawing a Shape -- (0:19:55) Variables -- (0:31:43) Data Types -- (0:39:15) Working With Strings -- (0:49:00) Working With Numbers -- (0:59:41) Getting User Input -- (1:05:32) Building a Calculator -- (1:09:28) Building a Mad Libs -- (1:13:45) Arrays -- (1:20:03) Functions -- (1:29:47) Return Statement -- (1:35:22) If Statements -- (1:47:15) If Statements (con't) -- (1:55:58) Building a Better Calculator -- (2:02:20) Switch Statements -- (2:10:47) While Loops -- (2:18:53) Building a Guessing Game -- (2:29:18) For Loops -- (2:38:32) Exponent Function -- (2:45:21) 2d Arrays & Nested Loops -- (2:54:55) Comments -- (2:59:11) Pointers -- (3:13:26) Classes & Objects -- (3:25:40) Constructor Functions -- (3:34:41) Object Functions
- Course related:
- COMP1011 Programming Fundamentals
- Subjects:
- Computing
- Keywords:
- C++ (Computer program language)
- Resource Type:
- Video
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Others
Welcome to Google's Python Class -- this is a free class for people with a little bit of programming experience who want to learn Python. The class includes written materials, lecture videos, and lots of code exercises to practice Python coding. These materials are used within Google to introduce Python to people who have just a little programming experience. The first exercises work on basic Python concepts like strings and lists, building up to the later exercises which are full programs dealing with text files, processes, and http connections. The class is geared for people who have a little bit of programming experience in some language, enough to know what a "variable" or "if statement" is. Beyond that, you do not need to be an expert programmer to use this material. To get started, the Python sections are linked at the left -- Python Set Up to get Python installed on your machine, Python Introduction for an introduction to the language, and then Python Strings starts the coding material, leading to the first exercise. The end of each written section includes a link to the code exercise for that section's material. The lecture videos parallel the written materials, introducing Python, then strings, then first exercises, and so on. At Google, all this material makes up an intensive 2-day class, so the videos are organized as the day-1 and day-2 sections. This material was created by Nick Parlante working in the engEDU group at Google. Special thanks for the help from my Google colleagues John Cox, Steve Glassman, Piotr Kaminksi, and Antoine Picard. And finally thanks to Google and my director Maggie Johnson for the enlightened generosity to put these materials out on the internet for free under the Creative Commons Attribution 2.5 license -- share and enjoy!
- Course related:
- COMP1002 Computational Thinking
- Subjects:
- Computing
- Keywords:
- Python (Computer program language)
- Resource Type:
- Others
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MOOC
This Specialization builds on the success of the Python for Everybody course and will introduce fundamental programming concepts including data structures, networked application program interfaces, and databases, using the Python programming language. In the Capstone Project, you’ll use the technologies learned throughout the Specialization to design and create your own applications for data retrieval, processing, and visualization.
- Subjects:
- Computing
- Keywords:
- Python (Computer program language)
- Resource Type:
- MOOC
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MOOC
This course is designed to teach you the foundations in order to write simple programs in Python using the most common structures. No previous exposure to programming is needed. By the end of this course, you'll understand the benefits of programming in IT roles; be able to write simple programs using Python; figure out how the building blocks of programming fit together; and combine all of this knowledge to solve a complex programming problem. We'll start off by diving into the basics of writing a computer program. Along the way, you’ll get hands-on experience with programming concepts through interactive exercises and real-world examples. You’ll quickly start to see how computers can perform a multitude of tasks — you just have to write code that tells them what to do.
- Course related:
- COMP1001 Problem Solving Methodology in Information Technology
- Subjects:
- Computing
- Keywords:
- Python (Computer program language)
- Resource Type:
- MOOC
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Video
This precalculus video tutorial provides a basic introduction into linear programming. It explains how to write the objective function and constraints of linear programming word problems. It discusses how to find all of the corner points including the point of intersection where you have to solve the system of linear inequalities. It discusses which region to shade and how to determine the maximum profit or sales produced by a company or business and how to determine the number of items that should be produced to maximize such profit or revenue. This video contains plenty of examples and practice problems on linear programming.
- Course related:
- LGT3102 Management Science
- Subjects:
- Computing
- Keywords:
- Linear programming
- Resource Type:
- Video
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MOOC
In this course, you'll learn the fundamentals of the Python programming language, along with programming best practices. You’ll learn to represent and store data using Python data types and variables, and use conditionals and loops to control the flow of your programs. You’ll harness the power of complex data structures like lists, sets, dictionaries, and tuples to store collections of related data. You’ll define and document your own custom functions, write scripts, and handle errors. Lastly, you’ll learn to find and use modules in the Python Standard Library and other third-party libraries.
- Subjects:
- Computing
- Keywords:
- Python (Computer program language)
- Resource Type:
- MOOC
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Others
We're like Duolingo for learning to code. When learning to code, most people get stuck on the "bridge" between memorizing syntax and understanding the logic that makes it all work. We believe the most effective way to learn a programming language is to break the process into three phases:(1)Memorize syntax; (2) Solve problems; and (3) Make stuff. Most beginners jump from memorizing syntax directly into making stuff (or trying) without fully understanding how syntax is used to solve problems. In other words, they haven't learned how to think like a programmer, yet they're trying to solve problems like a programmer. Edabit was created to bridge this gap, while also making the process fun and addictive.
- Course related:
- COMP1011 Programming Fundamentals
- Subjects:
- Computing
- Keywords:
- Computer programming
- Resource Type:
- Others
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Others
SQL is a standard language for storing, manipulating and retrieving data in databases. Our SQL tutorial will teach you how to use SQL in: MySQL, SQL Server, MS Access, Oracle, Sybase, Informix, Postgres, and other database systems.
- Course related:
- COMP2411 Database Systems
- Subjects:
- Computing
- Keywords:
- SQL (Computer program language)
- Resource Type:
- Others
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e-book
Este libro está dirigido, principalmente, a Estudiantes y Docentes que quieren aprender a programarcomo forma de fortalecer sus capacidades cognoscitivas y así obtener un beneficio adicional de su computador para lograr un mejor provecho de sus estudios. Dada la orientación del libro respecto a programar para resolver problemas asociados a las Ciencias e Ingenierías, el requisito mínimo de matemáticas que hemos elegido para presentar el contenido del mismo se cubre, normalmente, en el tercer año del bachillerato. No obstante, el requisito no es obligatorio para leer el libro en su totalidad y adquirir los conocimientos de programación obviando el contenido matemático.
- Subjects:
- Computing
- Keywords:
- Computer programming Programming languages (Electronic computers) Textbooks Python (Computer program language)
- Resource Type:
- e-book
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e-book
How to Think Like a Computer Scientist: Learning with Pythonis an introduction to programming using Python.
- Subjects:
- Computing
- Keywords:
- Computer programming Programming languages (Electronic computers) Textbooks Python (Computer program language)
- Resource Type:
- e-book
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e-book
Unlike some other textbooks, this one does not follow a top-down narrative. Rather it has the flow of a conversation, with backtracking. We will often build up programs incrementally, just as a pair of programmers would. We will include mistakes, not because I don't know the answer, but because this is the best way for you to learn. Including mistakes makes it impossible for you to read passively: you must instead engage with the material, because you can never be sure of the veracity of what you're reading. At the end, you'll always get to the right answer. However, this non-linear path is more frustrating in the short term (you will often be tempted to say, “Just tell me the answer, already!”), and it makes the book a poor reference guide (you can't open up to a random page and be sure what it says is correct). However, that feeling of frustration is the sensation of learning. I don't know of a way around it. At various points you will encounter this: ExerciseThis is an exercise. Do try it. This is a traditional textbook exercise. It's something you need to do on your own. If you're using this book as part of a course, this may very well have been assigned as homework. In contrast, you will also find exercise-like questions that look like this: Do Now!There's an activity here! Do you see it? When you get to one of these, stop. Read, think, and formulate an answer before you proceed. You must do this because this is actually an exercise, but the answer is already in the book—most often in the text immediately following (i.e., in the part you're reading right now)—or is something you can determine for yourself by running a program. If you just read on, you'll see the answer without having thought about it (or not see it at all, if the instructions are to run a program), so you will get to neither (a) test your knowledge, nor (b) improve your intuitions. In other words, these are additional, explicit attempts to encourage active learning. Ultimately, however, I can only encourage it; it's up to you to practice it. The main programming language used in this book is Racket. Like with all operating systems, however, Racket actually supports a host of programming languages, so you must tell Racket which language you're programming in. This textbook has been used in classes at: Brown University, Cal Poly, Columbus State University, Northeastern University, NYU, Reed College, UC-San Diego, UC-Santa Cruz, University of Rhode Island, University of Utah, Westmont College, Williams College, Worcester Polytechnic Institute.
- Subjects:
- Computing
- Keywords:
- Programming languages (Electronic computers) Textbooks
- Resource Type:
- e-book
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e-book
Comunidad creada para compartir experiencias en torno al uso de Tecnologías de la Información como apoyo a procesos de enseñanza-aprendizaje usando modelos de aprendizaje colaborativo
- Subjects:
- Computing
- Keywords:
- Education--Effect of technological innovations on Computer-assisted instruction Textbooks
- Resource Type:
- e-book
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e-book
The book is based on “First semester in Numerical Analysis with Julia”, written by Giray Ökten. The contents of the original book are retained, while all the algorithms are implemented in Python (Version 3.8.0). Python is an open source (under OSI), interpreted, general-purpose programming language that has a large number of users around the world. Python is ranked the third in August 2020 by the TIOBE programming community index, a measure of popularity of programming languages, and is the top-ranked interpreted language. We hope this book will better serve readers who are interested in a first course in Numerical Analysis, but are more familiar with Python for the implementation of the algorithms. The first chapter of the book has a self-contained tutorial for Python, including how to set up the computer environment. Anaconda, the open-source individual edition, is recommended for an easy installation of Python and effortless management of Python packages, and the Jupyter environment, a web-based interactive development environment for Python as well as many other programming languages, was used throughout the book and is recommended to the readers for easy code development, graph visualization and reproducibility.
- Subjects:
- Computing
- Keywords:
- Numerical analysis Computer programming Programming languages (Electronic computers) Textbooks Python (Computer program language)
- Resource Type:
- e-book
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e-book
Think Raku is an introduction to computer science and programming intended for people with little or no experience. This aim of this book is not primarily to teach Raku, but instead to teach the art of programming, using the Raku language. After having completed this book, you should hopefully be able to write programs to solve relatively difficult problems in Raku, but my main aim is to teach computer science, software programming, and problem solving rather than solely to teach the Raku language itself. Think Raku is a free book available under a Creative Commons license. Readers are free to copy and distribute the text; they are also free to modify it, which allows them to adapt the book to different needs, and to help develop new material.
- Subjects:
- Computing
- Keywords:
- Computer programming Programming languages (Electronic computers) Textbooks
- Resource Type:
- e-book
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e-book
Computers are everywhere in our daily lives. Between the desktop, laptop, phone, bank, and vehicle, it is difficult to completely get away from computers. It only makes sense to learn a little about how a computer really works.This text provides an introduction to programming and problem solving using the Fortran 95/2003/2008 programming language. This introduction is geared for non-computer science majors. The primary focus is on an introduction to problem solving and algorithm development. As such, many details of the Fortran 95/2003/2008 language are omitted.
- Subjects:
- Computing
- Keywords:
- Computer programming FORTRAN (Computer program language) Textbooks
- Resource Type:
- e-book
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e-book
This book will teach you how to make graphical computer games in the Python programming language using the Pygame library.This book assumes you know a little bit about Python or programming in general. If you don’t know how to program, you can learn by downloading the free book "Invent Your Own Computer Games with Python" from http://inventwithpython.com. Or you can jump right into this book and mostly pick it up along the way. This book is for the intermediate programmer who has learned what variables and loops are, but now wants to know, "What do actual game programs look like?" There was a long gap after I first learned programming but didn’t really know how to use that skill to make something cool. It’s my hope that the games in this book will give you enough ideas about how programs work to provide a foundation to implement your own games.
- Subjects:
- Computing
- Keywords:
- Computer programming Computer games Python (Computer program language) Textbooks Programming languages (Electronic computers)
- Resource Type:
- e-book
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e-book
The goal of this book is to teach you to think like a computer scientist. I like the way computer scientists think because they combine some of the best features of Mathematics, Engineering, and Natural Science. Like mathematicians, computer scientists use formal languages to denote ideas (specifically computations). Like engineers, they design things, assembling components into systems and evaluating trade offs among alternatives. Like scientists, they observe the behavior of complex systems, form hypotheses, and test predictions.The single most important skill for a computer scientist is problem-solving. By that I mean the ability to formulate problems, think creatively about solutions, and express a solution clearly and accurately. As it turns out, the process of learning to program is an excellent opportunity to practice problem-solving skills. That’s why this chapter is called “The way of the program.”
- Subjects:
- Computing
- Keywords:
- Computer programming Programming languages (Electronic computers) C (Computer program language) Textbooks
- Resource Type:
- e-book
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e-book
The goal of this book is to teach you to think like a computer scientist. I like the way computer scientists think because they combine some of the best features of Mathematics, Engineering, and Natural Science. Like mathematicians,computer scientists use formal languages to denote ideas (specifically computations). Like engineers, they design things, assembling components into systems and evaluating trade offs among alternatives. Like scientists, they observe the behavior of complex systems, form hypotheses, and test predictions.The single most important skill for a computer scientist is problem-solving. By that I mean the ability to formulate problems, think creatively about solutions, and express a solution clearly and accurately. As it turns out, the process of learning to program is an excellent opportunity to practice problem-solving skills. That’s why this chapter is called “The way of the program.”
- Subjects:
- Computing
- Keywords:
- Computer programming C++ (Computer program language) Programming languages (Electronic computers) Textbooks
- Resource Type:
- e-book
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e-book
"A Byte of Python" is a free book on programming using the Python language. It serves as a tutorial or guide to the Python language for a beginner audience. If all you know about computers is how to save text files, then this is the book for you.
- Subjects:
- Computing
- Keywords:
- Computer programming Programming languages (Electronic computers) Textbooks Python (Computer program language)
- Resource Type:
- e-book
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e-book
This book was written to introduce students to assembly language programming in MIPS. As with all assemblylanguage programming texts, it covers basic operators and instructions, subprogram calling, loading andstoring memory, program control, and the conversion of the assembly language program into machine code. However this book was not written simply as a book on assembly language programming. The larger purposeof this text is to show how concepts in Higher Level Languages (HLL), such as Java or C/C++, arerepresented in assembly. By showing how program constructs from these HLL map into assembly, theconcepts will be easier to understand and use when the programmer implements programs in languages likeJava or C/C++. Concepts such as references and variables, registers, binary and Boolean operations, subprogram execution, memory types (heap, stack, and static), and array processing are covered to clarify thedecisions made when implementing HLL. Program control is presented using a mapping from structuredprograms in pseudo code to help students understand structured programming, and why it exists. Memoryaccess in assembly is presented to high light the difference between references (pointers) and values, and howthese impact HLL. This book has numerous code examples, and many problems at the end of each chapter, and it is appropriate for a class in Assembly Language, or as a extra resource for a class in Computer Organization.
- Subjects:
- Computing
- Keywords:
- Assembly languages (Electronic computers) Computer programming MIPS (Computer architecture) Textbooks
- Resource Type:
- e-book
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e-book
JavaScript lies at the heart of almost every modern web application, from social apps like Twitter to browser-based game frameworks like Phaser and Babylon. Though simple for beginners to pick up and play with, JavaScript is a flexible, complex language that you can use to build full-scale applications. This much anticipated and thoroughly revised third edition of Eloquent JavaScript dives deep into the JavaScript language to show you how to write beautiful, effective code. It has been updated to reflect the current state of Java¬Script and web browsers and includes brand-new material on features like class notation, arrow functions, iterators, async functions, template strings, and block scope. A host of new exercises have also been added to test your skills and keep you on track.
- Subjects:
- Computing
- Keywords:
- Java (Computer program language) Computer programming Programming languages (Electronic computers) Textbooks
- Resource Type:
- e-book
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e-book
This book is Part II of a two-part set that introduces the Java programming language. The text assumes the student will be using the BlueJ development environment and provides some introductory BlueJ material. Our experience has been that BlueJ is easy to learn and provides a good programming environment for the beginner programmer.
- Subjects:
- Computing
- Keywords:
- Java (Computer program language) Computer programming Programming languages (Electronic computers) Textbooks
- Resource Type:
- e-book
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e-book
This book is Part I of a two-part set that introduces the Java programming language. The text assumes the student will be using the BlueJ development environment and provides some introductory BlueJ material. Our experience has been that BlueJ is easy to learn and provides a good programming environment for the beginner programmer.
- Subjects:
- Computing
- Keywords:
- Java (Computer program language) Computer programming Programming languages (Electronic computers) Textbooks
- Resource Type:
- e-book
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e-book
Welcome to the Eighth Edition of Introduction to Programming Using Java, a free, on-line textbook on introductory programming, which uses Java as the language of instruction. This book is directed mainly towards beginning programmers, although it might also be useful for experienced programmers who want to learn something about Java. It is not meant to provide complete coverage of the Java language. The eighth edition requires Java 8 or later, and it uses JavaFX for GUI programming. Version 8.1 is a small update of Version 8.0. This version briefly covers some of the new features in Java 11 and makes it clearer how to use this book with Java 11 and later.
- Subjects:
- Computing
- Keywords:
- Java (Computer program language) Computer programming Programming languages (Electronic computers) Textbooks
- Resource Type:
- e-book
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e-book
I never seemed to find the perfect data-oriented Python book for my course, so I set out to write just such a book. Luckily at a faculty meeting three weeks before I was about to start my new book from scratch over the holiday break, Dr. Atul Prakash showed me the Think Python book which he had used to teach his Python course that semester. It is a well-written Computer Science text with a focus on short, direct explanations and ease of learning.The overall book structure has been changed to get to doing data analysis problems as quickly as possible and have a series of running examples and exercises about data analysis from the very beginning. Chapters 2–10 are similar to the Think Python book, but there have been major changes. Number-oriented examples and exercises have been replaced with data- oriented exercises. Topics are presented in the order needed to build increasingly sophisticated data analysis solutions. Some topics like try and except are pulled forward and presented as part of the chapter on conditionals. Functions are given very light treatment until they are needed to handle program complexity rather than introduced as an early lesson in abstraction. Nearly all user-defined functions have been removed from the example code and exercises outside of Chapter 4. The word “recursion”1 does not appear in the book at all. In chapters 1 and 11–16, all of the material is brand new, focusing on real-world uses and simple examples of Python for data analysis including regular expressions for searching and parsing, automating tasks on your computer, retrieving data across the network, scraping web pages for data, object-oriented programming, using web services, parsing XML and JSON data, creating and using databases using Structured Query Language, and visualizing data. The ultimate goal of all of these changes is a shift from a Computer Science to an Informatics focus is to only include topics into a first technology class that can be useful even if one chooses not to become a professional programmer.
- Subjects:
- Computing
- Keywords:
- Computer programming Programming languages (Electronic computers) Textbooks Python (Computer program language)
- Resource Type:
- e-book
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e-book
This book introduces concepts in mobile, autonomous robotics to 3rd-4th year students in Computer Science or a related discipline. The book covers principles of robot motion, forward and inverse kinematics of robotic arms and simple wheeled platforms, perception, error propagation, localization and simultaneous localization and mapping. The cover picture shows a wind-up toy that is smart enough to not fall off a table just using intelligent mechanism design and illustrate the importance of the mechanism in designing intelligent, autonomous systems. This book is open source, open to contributions, and released under a creative common license.
- Subjects:
- Computing
- Keywords:
- Autonomous robots Robots -- Programming Textbooks
- Resource Type:
- e-book
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e-book
Pharo is a clean, innovative, open-source, live-programming environment. Deep into Pharois the second volume of a series of books covering Pharo. Whereas the first volume is intended for newcomers, this second volume covers deeper topics.You will learn about Pharo frameworks and libraries such as Glamour, PetitParser, Roassal, FileSystem, Regex, and Socket. You will explore the language with chapters on exceptions, blocks, small integers, and floats. You will discover tools such as profilers, Metacello and Gofer.
- Subjects:
- Computing
- Keywords:
- Textbooks Smalltalk-80 (Computer program language)
- Resource Type:
- e-book
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e-book
Pharo is an open-source, elegant and pure object-oriented language that supports truly immersive and life programming experience. Pharo offers excellent tools such as hot-debuggers and on the fly code update that change the programming experience. More at http://www.pharo.org.Pharo is a powerful language and IDE that companies use to deliver complex business-effective applications. More at: http://www.pharo.org/success In Pharo everything is an object, and anything can change at run-time under your fingers. Pharo is written in itself you can explore a complete world. You can feel and talk to objects. But Pharo does not stop there, with Pharo you can improve your object-oriented skills by rediscovering the essence of object-oriented programming. Pharo by Example 50, intended for both students and developers, will guide you gently through the Pharo language and environment by means of a series of examples and exercises. This book is available under the Creative Commons Attribution-ShareAlike 3.0 license.
- Subjects:
- Computing
- Keywords:
- Textbooks Smalltalk-80 (Computer program language)
- Resource Type:
- e-book
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e-book
Squeak is a modern open-source development environment for the classic Smalltalk-80 programming language. Despite being the first purely object-oriented language and environment, Smalltalk is in many ways still far ahead of its successors in promoting a vision of an environment where everything is an object, and anything can change at run-time. Squeak by Example, intended for both students and developers, will guide you gently through the Squeak language and environment by means of a series of examples and exercises. The book helps you get started with A Quick Tour of Squeak and guides you through A First Application. The Smalltalk language is introduced in three chapters on Syntax in a Nutshell, Understanding Message Syntax and The Smalltalk Object Model. Development with Squeak is covered in The Squeak Programming Environment and SUnit. Several of the key classes are presented in chapters on Basic Classes, Collections, Streams and Morphic. The first edition of the book concludes with chapters on Classes and Metaclasses and Frequently Asked Questions.
- Subjects:
- Computing
- Keywords:
- Multimedia systems Squeak Textbooks Smalltalk-80 (Computer program language)
- Resource Type:
- e-book
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e-book
Think DSP is an introduction to Digital Signal Processing in Python. The premise of this book (and the other books in the Think X series) is that if you know how to program, you can use that skill to learn other things. The author is writing this book because he thinks the conventional approach to digital signal processing is backward: most books (and the classes that use them) present the material bottom-up, starting with mathematical abstractions like phasors.
- Subjects:
- Electrical Engineering and Computing
- Keywords:
- Signal processing -- Digital techniques -- Data processing Python (Computer program language) Textbooks
- Resource Type:
- e-book
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e-book
This book is about complexity science, data structures and algorithms, intermediate programming in Python, and the philosophy of science: Data structures and algorithms: A data structure is a collection that contains data elements organized in a way that supports particular operations. For example, a dictionary organizes key-value pairs in a way that provides fast mapping from keys to values, but mapping from values to keys is generally slower. An algorithm is a mechanical process for performing a computation. Designing efficient programs often involves the co-evolution of data structures and the algorithms that use them. For example, the first few chapters are about graphs, a data structure that is a good implementation of a graph---nested dictionaries---and several graph algorithms that use this data structure. Python programming: This book picks up where Think Python leaves off. I assume that you have read that book or have equivalent knowledge of Python. As always, I will try to emphasize fundmental ideas that apply to programming in many languages, but along the way you will learn some useful features that are specific to Python. Computational modeling: A model is a simplified description of a system that is useful for simulation or analysis. Computational models are designed to take advantage of cheap, fast computation. Philosophy of science: The models and results in this book raise a number of questions relevant to the philosophy of science, including the nature of scientific laws, theory choice, realism and instrumentalism, holism and reductionism, and Bayesian epistemology. This book focuses on discrete models, which include graphs, cellular automata, and agent-based models. They are often characterized by structure, rules and transitions rather than by equations. They tend to be more abstract than continuous models; in some cases there is no direct correspondence between the model and a physical system. Complexity science is an interdisciplinary field---at the intersection of mathematics, computer science and physics---that focuses on these kinds of models. That's what this book is about.
- Subjects:
- Computing
- Keywords:
- Computational complexity Python (Computer program language) Textbooks
- Resource Type:
- e-book
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e-book
Think Java is a hands-on introduction to computer science and programming used by many universities and high schools around the world. Its conciseness, emphasis on vocabulary, and informal tone make it particularly appealing for readers with little or no experience. The book starts with the most basic programming concepts and gradually works its way to advanced object-oriented techniques. In this fully updated and expanded edition, authors Allen Downey and Chris Mayfield introduce programming as a means for solving interesting problems. Each chapter presents material for one week of a college course and includes exercises to help you practice what you’ve learned. Along the way, you’ll see nearly every topic required for the AP Computer Science A exam and Java SE Programmer I certification.
- Subjects:
- Computing
- Keywords:
- Java (Computer program language) Computer programming Programming languages (Electronic computers) Textbooks
- Resource Type:
- e-book
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e-book
We have designed this third edition of Java, Java, Java to be suitable for a typical Introduction to Computer Science (CS1) course or for a slightly more advanced Java as a Second Language course. This edition retains the “objects first” approach to programming and problem solving that was characteristic of the first two editions. Throughout the text we emphasize careful coverage of Java language features, introductory programming concepts, and object-oriented design principles. The third edition retains many of the features of the first two editions, including: Early Introduction of Objects Emphasis on Object Oriented Design (OOD) Unified Modeling Language (UML) Diagrams Self-study Exercises with Answers Programming, Debugging, and Design Tips. From the Java Library Sections Object-Oriented Design Sections End-of-Chapter Exercises Companion Web Site, with Power Points and other Resources The In the Laboratory sections from the first two editions have been moved onto the book's Companion Web Site. Table 1 shows the Table of Contents for the third edition.
- Subjects:
- Computing
- Keywords:
- Java (Computer program language) Computer programming Programming languages (Electronic computers) Textbooks
- Resource Type:
- e-book
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e-book
Programming Fundamentals - A Modular Structured Approach using C++ is written by Kenneth Leroy Busbee, a faculty member at Houston Community College in Houston, Texas. The materials used in this textbook/collection were developed by the author and others as independent modules for publication within the Connexions environment. Programming fundamentals are often divided into three college courses: Modular/Structured, Object Oriented and Data Structures. This textbook/collection covers the first of those three courses. The learning modules of this textbook/collection were written as standalone modules. Students using a collection of modules as a textbook will usually view it contents by reading the modules sequentially as presented by the author of the collection. The learning modules of this textbook/collection were, for the most part, written without consideration of a speci??c programming language. In many cases the C++ language is discussed as part of the explanation of the concept. Often the examples used for C++ are exactly the same for the Java programming language. However, some modules were written speci??cally for the C++ programming language. This could not beavoided as the C++ language is used in conjunction with this textbook/collection by the author in teaching college courses.
- Subjects:
- Computing
- Keywords:
- Computer programming C++ (Computer program language) Programming languages (Electronic computers) Textbooks
- Resource Type:
- e-book
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e-book
Think Python is a concise introduction to software design using the Python programming language. Intended for people with no programming experience, this book starts with the most basic concepts and gradually adds new material. Some of the ideas students find most challenging, like recursion and object-oriented programming, are divided into a sequence of smaller steps and introduced over the course of several chapters. This textbook has been used in classes atBard College,Olin College of Engineering, University of California, Santa Barbara, University of Maine, University of Northern Colorado.
- Subjects:
- Computing
- Keywords:
- Computer programming Python (Computer program language) Textbooks Programming languages (Electronic computers)
- Resource Type:
- e-book
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Others
The elements of the C language library are also included as a subset of the C++ Standard library. These cover many aspects, from general utility functions and macros to input/output functions and dynamic memory management functions
- Course related:
- COMP1011 Programming Fundamentals
- Subjects:
- Computing
- Keywords:
- C++ (Computer program language) C (Computer program language)
- Resource Type:
- Others
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Others
Welcome! Are you completely new to programming? If not then we presume you will be looking for information about why and how to get started with Python. Fortunately an experienced programmer in any programming language (whatever it may be) can pick up Python very quickly. It's also easy for beginners to use and learn, so jump in!
- Course related:
- EIE3343 Computer System Principles
- Subjects:
- Computing
- Keywords:
- Python (Computer program language)
- Resource Type:
- Others
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Others
SQL is a standard language for storing, manipulating and retrieving data in databases.Our SQL tutorial will teach you how to use SQL in: MySQL, SQL Server, MS Access, Oracle, Sybase, Informix, Postgres, and other database systems.
- Course related:
- COMP5112 Data Structures and Database Systems
- Subjects:
- Computing
- Keywords:
- SQL (Computer program language)
- Resource Type:
- Others
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Others
GitHub is a development platform inspired by the way you work. From open source to business, you can host and review code, manage projects, and build software alongside 50 million developers. GitHub brings teams together to work through problems, move ideas forward, and learn from each other along the way. You can write better code, manage your chaos, and find the right tools in GitHub.
- Course related:
- EIE6811 Guided Study in Electronic and Information Engineering I/II/III and EE4006A Individual Project
- Subjects:
- Computing
- Keywords:
- Computer software -- Development Git (Computer file) Software engineering
- Resource Type:
- Others
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Others
freeCodeCamp is a proven path to your first software developer job. More than 40,000 people have gotten developer jobs after completing this – including at big companies like Google and Microsoft. If you are new to programming, we recommend you start at the beginning and earn these certifications in order. To earn each certification, build its 5 required projects and get all their tests to pass.You can add these certifications to your résumé or LinkedIn. But more important than the certifications is the practice you get along the way.If you feel overwhelmed, that is normal. Programming is hard. Practice is the key. Practice, practice, practice. And this curriculum will give you thousands of hours of hands-on programming practice. And if you want to learn more math and computer science theory, we also have thousands of hours of video courses on freeCodeCamp's YouTube channel. If you want to get a developer job or freelance clients, programming skills will be just part of the puzzle. You also need to build your personal network and your reputation as a developer. You can do this on Twitter and GitHub, and also on the freeCodeCamp forum. Happy coding.
- Subjects:
- Computing
- Keywords:
- Computer programming Programming languages (Electronic computers) Coding theory
- Resource Type:
- Others
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Others
Symbolab is an advanced math education tool. It allows users to learn, practice and discover math topics using mathematical symbols and scientific notations as well as text. Symbolab provides automated step by step solutions to algebraic, trigonometric and calculus topics covering from middle school through college. Symbolab offers a wealth of smart calculators including: equations, simultaneous equations, inequalities, integrals, derivatives, limits , tangent line, trigonometric equations, functions and more. The stated goal of the site is to make scientific content universally accessible by expanding the searchable data space onto scientific notations, expressions, equations and formulas. This is done by applying proprietary machine learning algorithms in order to understand the meaning and context of the queries. Symbolab, making math simpler.
- Course related:
- AMA1007 Calculus and Linear Algebra
- Subjects:
- Computing
- Keywords:
- Matrices Matrices -- Computer programs Mathematics -- Computer programs
- Resource Type:
- Others
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Others
Learn to Code for Free. We're here to make coding more accessible, so everyone can learn the skills they need to upgrade their careers. For example, you can learn Python, HTML, CSS, and JavaScript.
- Subjects:
- Computing
- Keywords:
- Computer programming Programming languages (Electronic computers)
- Resource Type:
- Others
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Others
C is a general-purpose, imperative computer programming language, supporting structured programming, lexical variable scope and recursion, while a static type system prevents many unintended operations. C was originally developed by Dennis Ritchie between 1969 and 1973 at Bell Labs, and used to re-implement the Unix operating system. It has since become one of the most widely used programming languages of all time, with C compilers from various vendors available for the majority of existing computer architectures and operating systems. The best way we learn anything is by practice and exercise questions. We have started this section for those (beginner to intermediate) who are familiar with C programming. Hope, these exercises help you to improve your C programming coding skills. Currently, following sections are available, we are working hard to add more exercises.
- Subjects:
- Computing
- Keywords:
- Programming languages (Electronic computers) C (Computer program language)
- Resource Type:
- Others
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Courseware
This is an accelerated introduction to MATLAB® and its popular toolboxes. Lectures are interactive, with students conducting sample MATLAB problems in real time. The course includes problem-based MATLAB assignments. Students must provide their own laptop and software. This is great preparation for classes that use MATLAB.
- Subjects:
- Computing
- Keywords:
- Engineering mathematics -- Data processing MATLAB Numerical analysis -- Computer programs
- Resource Type:
- Courseware
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Courseware
Broadly speaking, functional programming is a style of programming in which the primary method of computation is the application of functions to arguments. Among other features, functional languages offer a compact notation for writing programs, powerful abstraction methods for structuring programs, and a simple mathematical basis that supports reasoning about programs. Functional languages represent the leading edge of programming language design, and the primary setting in which new programming concepts are introduced and studied. All contemporary programming languages such as Hack/PHP, C#, Visual Basic, F#, C++, JavaScript, Python, Ruby, Java, Scala, Clojure, Groovy, Racket, … support higher-order programming via the concept of closures or lambda expressions. This course will use Haskell as the medium for understanding the basic principles of functional programming. While the specific language isn’t all that important, Haskell is a pure functional language so it is entirely appropriate for learning the essential ingredients of programming using mathematical functions. It is also a relatively small language, and hence it should be easy for you to get up to speed with Haskell. Once you understand the Why, What and How that underlies pure functional programming and learned to “think like a fundamentalist”, we will apply the concepts of functional programming to “code like a hacker” in mainstream programming languages, using Facebook’s novel Hack language as our main example. This course assumes no prior knowledge of functional programming, but assumes you have at least one year of programming experience in a regular programming language such as Java, .NET, Javascript or PHP.
- Subjects:
- Computing
- Keywords:
- Haskell (Computer program language) Functional programming (Computer science)
- Resource Type:
- Courseware