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MOOC
Handling statistical data is an essential part of psychological research. However, many people find the idea of using statistics, and especially statistical software packages, extremely daunting. This free course, Getting started with SPSS, takes a step-by-step approach to statistics software through seven interactive activities. No statistics software is needed.
- Keywords:
- SPSS (Computer file) Statistics -- Computer programs Statistics -- Data processing
- Resource Type:
- MOOC
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MOOC
Gone are the days when Problem Solving and Decision Making often happened within the four walls of a top boss’s cabin. In the beginning of this century - As we blinked our eyes, the world changed, cabins broke down to give way to open offices, traditional management hierarchy collapsed and saw a horizontal spread. With delegation and authority batons being passed to the executive and trainee levels, Problem Solving and Decision Making skills became a must have quality at all levels in an organization. In simple words it is – have it or leave it.
That’s less said - Just learning the skill of solving problems and taking good decisions isn’t enough. Today, the modern workplace demands the new age executives and managers to expand their potential of creative thinking and bring it to the table while solving problems and making decisions. There is one more news for you, Creativity, Problem Solving and Decision Making skills are no more confined to the management and leadership levels, students who aspire for their dream jobs to be a reality, also will have to bring these skills along with their candidature.
That is why, we decided to offer this practical and highly researched course with all these 3 skills clubbed into 1 course so that you may not have to search anywhere - anymore.
If at any point of your life, you ever felt the need to work upon your creative thinking ability or your problem solving skills or even your decision making capability, look no further, this course is just the right one for you.
- Course related:
- SD5131 Interdisciplinary Project
- Keywords:
- Problem solving Creative thinking Critical thinking
- Resource Type:
- MOOC
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MOOC
This course provides a basic and general knowledge of Nursing Management and Leadership and describes the basic features of leadership and practical applications in terms of leadership, personal development and work experience. By following this course, you will make significant progress in Leadership and in your business life. This course, where leadership courses are taught through Nursing Management and Leadership, will open new doors for you in your business life.
The information presented in this course is constantly updated. We know that the Udemy certificate you will receive will offer you many opportunities in your life and career, as well as improving yourself. Increasing the lessons by continuously adding the information in this course by your teachers, academics and expert technical team requires you to check your course at frequent intervals. This course, which is your lifelong access, will continue to provide you with more up-to-date and different approach.
What is Nursing Management?
- Subjects:
- Nursing
- Keywords:
- Nursing services -- Administration Leadership
- Resource Type:
- MOOC
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MOOC
The Machine Learning Specialization is a foundational online program created in collaboration between DeepLearning.AI and Stanford Online. This beginner-friendly program will teach you the fundamentals of machine learning and how to use these techniques to build real-world AI applications.
This Specialization is taught by Andrew Ng, an AI visionary who has led critical research at Stanford University and groundbreaking work at Google Brain, Baidu, and Landing.AI to advance the AI field.
This 3-course Specialization is an updated version of Andrew’s pioneering Machine Learning course, rated 4.9 out of 5 and taken by over 4.8 million learners since it launched in 2012.
It provides a broad introduction to modern machine learning, including supervised learning (multiple linear regression, logistic regression, neural networks, and decision trees), unsupervised learning (clustering, dimensionality reduction, recommender systems), and some of the best practices used in Silicon Valley for artificial intelligence and machine learning innovation (evaluating and tuning models, taking a data-centric approach to improving performance, and more.) By the end of this Specialization, you will have mastered key concepts and gained the practical know-how to quickly and powerfully apply machine learning to challenging real-world problems. If you’re looking to break into AI or build a career in machine learning, the new Machine Learning Specialization is the best place to start.
- Course related:
- AAE5103 Artificial Intelligence in Aviation Industry
- Subjects:
- Computing
- Keywords:
- Machine learning Artificial intelligence
- Resource Type:
- MOOC
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MOOC
Video games as a medium go back more than 50 years to mainframe computers. Even the central design of video games can be traced back to the first games themselves. To be a good game designer, it's essential to have an understanding of the video game design industry's fascinating history. We've partnered with The Strong National Museum of Play to give you a unique look into the history of all things video game. The International Center for the History of Electronic Games at The Strong is the largest and most comprehensive public assemblage of video games and related materials in the world. The staff are celebrated experts in the field and the ICHEG is visited by scholars of video games from around the world. You'll gain amazing insight into the history of video games with a guided exploration of key artifacts from the collection of more than 100,000 electronic games and materials.
- Subjects:
- Interactive and Digital Media and Computing
- Keywords:
- Video games -- Design History
- Resource Type:
- MOOC
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MOOC
Game designers work with a wide range of asset creators, programmers, producers, and others to bring a video game from concept to product. In this course, you will learn about the different types of teams a game designer is a member of, both large and small.
- Subjects:
- Interactive and Digital Media and Computing
- Keywords:
- Video games -- Design
- Resource Type:
- MOOC
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MOOC
Modern video games are incredibly complex multimedia productions involving still and motion graphics, code, audio, interface elements, narrative elements and much more. In this course, you will learn how and where all these pieces come from, who's in charge of each piece and the different stages of the game design process. We will also show you how everything is brought together to create a final product.
- Subjects:
- Interactive and Digital Media and Computing
- Keywords:
- Video games
- Resource Type:
- MOOC
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MOOC
Creating prototypes puts a proposed solution into action. In this course, you will learn the value of prototypes and user testing as critical components of the design thinking process. You will examine case studies to understand the iterative process of prototyping and discover how new products and ideas can emerge as a result. As part of the Design Thinking MicroMasters program, you will study how to analyze and implement the results of user testing to ensure your solution can fully benefit from this inclusive and innovative process. Best practices for evaluating solutions will also be covered, including surveys, user evaluations, focus groups and interviews.
- Subjects:
- Design Elements
- Keywords:
- Design -- Methodology Industrial design
- Resource Type:
- MOOC
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MOOC
When you immerse yourself in the context of the user, you can uncover pain points and find opportunities for improvement or innovation not always evident to your audience. In this course, part of the Design Thinking MicroMasters program, you will learn how to use simple research methodologies including active listening to understand your target audience and uncover their obvious or latent needs. Emphasis will be placed on observation and interviewing as key methods to gain empathy for the user's experience and viewpoint. Equipped with this understanding, you will be prepared to identify and define more accurately the business problem. You will also review case studies and discuss strategies to foster productive client-stakeholder relationships, including user personification, context understanding, and empathy idea mapping (ideas that resonate with your target audience).
- Subjects:
- Design Elements
- Keywords:
- Design -- Methodology Problem solving Industrial design
- Resource Type:
- MOOC
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MOOC
This course provides an introduction to the foundational activities related to design thinking: a flexible, yet systematic process to define and solve problems. A common misconception is that design thinking requires artistry, but it is not centered on artistic principles. Design thinking is a strategy and mindset that can be applied to any industry to solve problems.
- Subjects:
- Design Elements
- Keywords:
- Design -- Methodology Problem solving Industrial design
- Resource Type:
- MOOC
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MOOC
For three decades and longer we have heard educators and technologists making a case for the transformative power of technology in learning. However, despite the rhetoric, in many ways and at most institutional sites, education is still relatively untouched by technology. Even when technologies are introduced, the changes sometimes seem insignificant and the results seem disappointing. If the print textbook is replaced by an e-book, do the social relations of knowledge and learning necessarily change at all or for the better? If the pen-and-paper test is mechanized, does this change the nature of our assessment systems? Technology, in other words, need not necessarily bring significant change. Technology might not even represent a step forward in education. But what might be new? How can we use technologies to innovate in education? This course explores seven affordances of e-learning ecologies, which open up genuine possibilities for what we call New Learning – transformative, 21st century learning: 1. Ubiquitous Learning 2. Active Knowledge Making 3. Multimodal Meaning 4. Recursive Feedback 5. Collaborative Intelligence 6. Metacognition 7. Differentiated Learning These affordances, if recognized and harnessed, will prepare learners for success in a world that is increasingly dominated by digital information flows and tools for communication in the workplace, public spaces, and personal life. This course offers a wide variety of examples of learning technologies and technology implementations that, to varying degrees, demonstrate these affordances in action.
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MOOC
In this course you will learn about a wide variety of Web 2.0 tools to use in your teaching and learning. Web 2.0 tools provide innovative ways to communicate, present content, and collaborate with others in creative ways. Web 2.0 tools are easy to learn, use, and implement, and many are free. This course will not only introduce you to popular Web 2.0 tools like Edmodo, Twitter, Voicethread, and Skype in K-16 instruction, but you will also learn how to effectively integrate these technologies into your classroom practices and create engaging student activities.
- Keywords:
- Internet in education Computer-assisted instruction Educational technology Educational innovations
- Resource Type:
- MOOC
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MOOC
Are you an educator? Have you ever wanted to understand more about how to design your class to make better use of educational technology – whether fully online or in blended contexts? Would you like to learn from those who have extensive practical experience with online technologies? The Learning to Teach Online (LTTO) MOOC will help you develop a working understanding of successful online teaching strategies that you can apply in your own practice. The course is based upon the multi award winning open educational resource developed by Dr Simon McIntyre and Karin Watson. Integrating online technologies into your teaching can be a challenging prospect, and it can be difficult to know how to approach it effectively for the benefit of both students and yourself. No one knows your own content and teaching strengths better than you, and the “one size fits all” formula doesn’t always suit everyone. No matter what type of technology you are interested in exploring or your level of experience, this course will help you draw on your teaching strengths and find the approach that is right for you, your students and your educational context. This course will guide you through your journey of understanding how online technologies can enhance your course design. You will have the opportunity to develop your understanding of effective online teaching practices and their relationship to the use of different technologies. You will also be encouraged to progressively design and reflect upon your own online learning activity, assessment or resource for use in your own class if you choose to undertake the course assignments.
- Keywords:
- Web-based instruction Distance education Computer-assisted instruction
- Resource Type:
- MOOC
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MOOC
Education is in a state of flux – transitioning from traditional architectures and practices to new ecologies of teaching and learning influenced by the tremendous social and technological changes of our times. What changes are afoot today in workplaces, civic life and everyday community life? What are their implications for education? What are the possible impacts of contemporary social transformations on teaching and learning - including in the areas of technology, media, globalization, diversity, changing forms of work in the “knowledge society”, and, in these contexts, changing learner needs and sensibilities? This course explores three pedagogical paradigms: “didactic”, “authentic” and “transformative” learning. It takes an historical perspective in order to define the contemporary dimensions of what we term “new learning”. It prepares participants to make purposeful choices and link particular theories/instructional approaches to individual and group learning goals.
- Keywords:
- Education -- Study teaching Educational change Learning
- Resource Type:
- MOOC
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MOOC
In this course, you will explore several key issues that educators need to understand about teaching and learning in the digital age. We will look at how online learning is different from traditional methods of learning, examine how the digital practices of young people are continually changing, and explore some key considerations that need to be addressed while designing learning environments that are engaging and student-centered. We will investigate the ways in which education is evolving and, in turn, how the roles of teachers are changing in the digital world. We will review the history of online learning, and some key characteristics of successful online learning spaces. We will learn about digital literacies and how online reading and writing is different from paper-based reading and writing, and what implications this has for schooling. Finally, we will look at some key design considerations that educators need to be mindful of while working toward deeper engagement and meaningful learning experiences. This course is part of the Virtual Online Teaching (VOLT) program at the University of Pennsylvania’s Graduate School of Education. The VOLT program seeks to equip educators with the skills and knowledge necessary to meet the needs of the 21st century learner.
- Keywords:
- Web-based instruction Blended learning Distance education -- Computer-assisted instruction
- Resource Type:
- MOOC
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MOOC
In this course, participants will explore research-informed, effective practices for online teaching and learning. By enrolling, you will learn practical ways to quickly move into teaching online, guided by top scholars and practitioners in the field. Each module, you will watch videos and read articles by online learning experts and participate in activities and discussions covering critical topics that will make the online environment a rich learning experience for your students. The instructors will synthesize relevant resources to help those who are new to online learning and those who have experience, but want to expand their skills and provide support for others. You will have the opportunity to ask questions, share practices that have worked well in online learning environments, and receive feedback on your teaching and learning plans. Given recent global developments related to COVID-19, many have rapidly shifted to move teaching online. For those who have not taught online before, this can be a challenging experience. Fortunately, there is a rich research base, dating back over sixty years, that provides insight and guidance on the key factors that enable successful learning online. This course will support the pivot to online learning by exploring the scientific literature as well as practical actions that enable online success and equitable outcomes for all learners. While the target audience of the course is postsecondary institutions, this course will be of use to anyone moving into online teaching and learning.
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MOOC
Virtual reality is changing the way we interact with the world. But how does it work, what hardware is involved, and how is software written for it? In this course, part of the Virtual Reality Professional Certificate program, we will explore the foundations of user-friendly virtual reality app development for consumers, as well as enterprise solutions. Both hardware and software aspects will be discussed. You will learn to evaluate devices necessary for virtual reality applications, what their differences are, how you write interactive applications for virtual reality, and we will discuss the most frequent problems you are going to need to solve to write virtual reality software. In this course, you will explore the basics of virtual reality software through copying and modifying JavaScript to explore tradeoffs in VR application design. Extensive programming experience is not required. By the end of this course, you will understand what is important for successful virtual reality software and learn how to write simple virtual reality programs themselves with WebVR. This course is taught by an instructor with almost two decades of experience in virtual reality who leads the Immersive Visualization Laboratory at UC San Diego.
- Subjects:
- Interactive and Digital Media and Computing
- Keywords:
- Computer simulation Virtual reality Human-computer interaction
- Resource Type:
- MOOC
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MOOC
In this engineering course you will learn how to analyze vaults (long-span roofs) from three perspectives: 1. Efficiency = calculations of forces/stresses 2. Economy = evaluation of societal context and cost 3. Elegance = form/appearance based on engineering principles, not decoration We explore iconic vaults like the Pantheon, but our main focus is on contemporary vaults built after the industrial revolution. The vaults we examine are made of different materials, such as tile, reinforced concrete, steel and glass, and were created by masterful engineers/builders like Rafael Guastavino, Anton Tedesko, Pier Luigi Nervi, Eduardo Torroja, Félix Candela, and Heinz Isler. This course illustrates: - how engineering is a creative discipline and can become art - the influence of the economic and social context in vault design - the interplay between forces and form The course has been created for a general audience—no advanced math or engineering prerequisites are needed. This is the second of three courses on the Art of Structural Engineering, each of which are independent of each other. The course on bridges was launched in 2016, and another course will be developed on buildings/towers.
- Subjects:
- Structural Engineering
- Keywords:
- Roofs Suspension -- Design construction Structural analysis (Engineering)
- Resource Type:
- MOOC
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MOOC
Many natural and man-made structures can be modeled as assemblages of interconnected structural elements loaded along their axis (bars), in torsion (shafts) and in bending (beams). In this course you will learn to use equations for static equilibrium, geometric compatibility and constitutive material response to analyze structural assemblages. This course provides an introduction to behavior in which the shape of the structure is permanently changed by loading the material beyond its elastic limit (plasticity), and behavior in which the structural response changes over time (viscoelasticity). This is the second course in a 3-part series. In this series you will learn how mechanical engineers can use analytical methods and “back of the envelope” calculations to predict structural behavior. The three courses in the series are: Part 1 – 2.01x: Elements of Structures. (Elastic response of Structural Elements: Bars, Shafts, Beams). Fall Term Part 2 – 2.02.1x Mechanics of Deformable Structures: Part 1. (Assemblages of Elastic, Elastic-Plastic, and Viscoelastic Bars in axial loading). Spring Term Part 3 – 2.02.2x Mechanics of Deformable Structures: Part 2. (Assemblages of bars, shafts, and beams. Multi-axial Loading and Deformation. Energy Methods). Summer Term
- Subjects:
- Mechanical Engineering
- Keywords:
- Strength of materials Deformations (Mechanics)
- Resource Type:
- MOOC
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MOOC
In this engineering course you will learn how to analyze bridges from three perspectives: Efficiency = calculations of forces/stresses Economy = evaluation of societal context and cost Elegance = form/appearance based on engineering principles, not decoration With a focus on some significant bridges built since the industrial revolution, the course illustrates how engineering is a creative discipline and can become art. We also show the influence of the economic and social context in bridge design and the interplay between forces and form.
- Subjects:
- Structural Engineering
- Keywords:
- Structural analysis (Engineering) Bridges -- Design construction
- Resource Type:
- MOOC
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