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Video
In a talk that could change how you see things, designer and artist Jiabao Li introduces her conceptual projects that expose the inherent bias of digital media. From a helmet that makes you "allergic" to the color red to a browser plug-in that filters the internet in an unexpected way, Li's creations uncover how technology mediates the way we perceive reality.
- Subjects:
- Interactive and Digital Media, Communication design, and Technology
- Keywords:
- Visual perception in art Digital media Pattern perception
- Resource Type:
- Video
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e-book
"The AutoCAD 3D eBook was written as a tool to guide and teach you to master AutoCAD. No two students learn at the same pace, therefore the eBooks were written with competency-based modules. The competency-based modules are bite-size pieces that allows you to work at your own pace. They can be used to learn by distance education, correspondence, online, instructor-lead classes, or by individuals teaching themselves to use AutoCAD in their own home or office. This eBook was designed to be used on AutoCAD software that was designed for the Windows operating system. An editable, Pressbooks version of this textbook is under development."--BCcampus website.
- Subjects:
- Interactive and Digital Media and Technology
- Keywords:
- Computer graphics Three-dimensional display systems Computer-aided design Three-dimensional modeling AutoCAD
- Resource Type:
- e-book
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e-book
"The AutoCAD 2D eBook was written as a tool to guide and teach you to master AutoCAD. No two students learn at the same pace, therefore the eBook was written with competency-based modules. The competency-based modules are bite-size pieces that allows you to work at your own pace. They can be used to learn by distance education, correspondence, online, instructor-lead classes, or by individuals teaching themselves to use AutoCAD in their own home or office. This eBook was designed to be used on AutoCAD software that was designed for the Windows operating system. An editable, Pressbooks version of this textbook is under development"--BCcampus website.
- Subjects:
- Technology and Interactive and Digital Media
- Keywords:
- AutoCAD Computer-aided design Computer graphics
- Resource Type:
- e-book
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e-book
"This book was written by two artist educators who teach digital art and design studio foundation classes. While teaching classes that take place in software laboratories, we noticed that many of our students expected to learn to use software, but gave little consideration to aesthetics or art and design history. A typical first day question is, "Are we going to learn Photoshop in this class?" This book is a mash-up of the Bauhaus Basic Course and open source software such as Inkscape, Gimp, Firefox, and Processing. We have taken some of the visual principles and exercises from the Bauhaus Basic Course and adapted them into exercises for these applications."--BCcampus website.
- Subjects:
- Interactive and Digital Media
- Keywords:
- Textbooks Computer art Open source software
- Resource Type:
- e-book
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Others
The creation of mobile applications grows daily. To design a good application, there are several rules to take into consideration that are different from desktop applications. Follow these rules before you get started on your next project.
- Subjects:
- Interactive and Digital Media
- Keywords:
- Mobile computing User interfaces (Computer systems)
- Resource Type:
- Others
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Others
Prototyping tools have come a long way in recent years. Sketch is one tool that is Mac-based and offers amazing functions through the use of plugins. Learn more about how to use this plugin and take your designs to a higher level.
- Subjects:
- Interactive and Digital Media
- Keywords:
- Web sites -- Authoring programs Web sites -- Design Graphical user interfaces (Computer systems)
- Resource Type:
- Others
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Others
Check out this super quick introductory video on using component libraries for UX. It doesn’t matter if you are a beginner designer or seasoned—this video is essential!
- Subjects:
- Interactive and Digital Media
- Keywords:
- Human-computer interaction Web-based user interfaces User interfaces (Computer systems)
- Resource Type:
- Others
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Others
If you are running short on time, resources are the perfect way to get ahead and buy yourself some time. Great quality resources are hard to come by, so here’s a list of resources that can help you speed up the UI/UX design process.
- Subjects:
- Interactive and Digital Media
- Keywords:
- Human-computer interaction Web-based user interfaces User interfaces (Computer systems)
- Resource Type:
- Others
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Others
If you’re struggling with usability issues in your design process, this article can help you move in the right direction. This article outlines eight design principles that are applicable to most user interfaces.
- Subjects:
- Interactive and Digital Media
- Keywords:
- Human-computer interaction Web-based user interfaces User interfaces (Computer systems)
- Resource Type:
- Others
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Others
Dark UI patterns have a very short term benefit when it comes to user trust. This article shares a set of best practices to avoid unethical and deceptive UI patterns.
- Subjects:
- Interactive and Digital Media
- Keywords:
- Human-computer interaction -- Psychological aspects Web-based user interfaces User interfaces (Computer systems)
- Resource Type:
- Others
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Others
If you ever wondered about remote usability testing, this article is for you. It contains valuable information that can help you with the decision-making process if your product is ready for the masses.
- Subjects:
- Interactive and Digital Media
- Keywords:
- User interfaces (Computer systems) -- Testing Human-computer interaction Web-based user interfaces
- Resource Type:
- Others
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Others
Understanding how to present and measure user research results is key to the developing process of a product. Learn a few guidelines on how to ease communication between users and project teams.
- Subjects:
- Interactive and Digital Media
- Keywords:
- User interfaces (Computer systems) -- Testing Human-computer interaction Web-based user interfaces
- Resource Type:
- Others
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Others
It’s hard to predict what users are thinking without testing products. Testing methods have come a long way, and most clients want to have the product out the door ASAP. But, without testing, the product can fail. Learn more about the benefits of testing products in this article.
- Subjects:
- Interactive and Digital Media
- Keywords:
- User interfaces (Computer systems) -- Testing Human-computer interaction Web-based user interfaces
- Resource Type:
- Others
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Others
Have you ever wondered why icon design is so important and how it came to be essential for digital devices? Take a look at this article to learn more about this revolutionary trend which started back in the 70s.
- Subjects:
- Interactive and Digital Media and Design Elements
- Keywords:
- Icons (Computer graphics) Apple Computer Inc.
- Resource Type:
- Others
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Others
Choosing color combinations for logos is an important job as color can affect emotions and behaviors. We’ve all felt uncertain at times when designing a brand and not being able to decide what to choose. This article helps you understand how to effectively use color for a logo.
- Subjects:
- Interactive and Digital Media and Design Elements
- Keywords:
- Color in design Signs symbols -- Design Icons (Computer graphics) Logos (Symbols) -- Design
- Resource Type:
- Others
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Others
Throughout design history, there have been multiple styles that adopted the grid as their own. One of them is the International Typographic Style. Learn more about the Swiss Style, which used the grid to organize content.
- Subjects:
- Interactive and Digital Media
- Keywords:
- History Graphic design (Typography)
- Resource Type:
- Others
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Others
So you’ve mastered grids, and now you're wondering how you can take it up another notch? This tutorial is perfect if you're looking to create your own icons. This thorough article will show you how to carry out icon research, how to choose the right size, and how to make it pixel perfect.
- Subjects:
- Interactive and Digital Media
- Keywords:
- Signs symbols -- Design Icons (Computer graphics) Logos (Symbols) -- Design
- Resource Type:
- Others
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e-book
Digital Foundations uses formal exercises of the Bauhaus to teach the Adobe Creative Suite. All students of digital design and production—whether learning in a classroom or on their own—need to understand the basic principles of design in order to implement them using current software. Far too often design is left out of books that teach software for the trade and academic markets. Consequently, the design software training exercise is often a lost opportunity for visual learning. This revised edition updates the original text for use with Adobe Creative Cloud 2017 software.
- Subjects:
- Interactive and Digital Media
- Keywords:
- Computer graphics -- Computer programs Adobe Creative Suite Textbooks Design
- Resource Type:
- e-book
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e-book
This textbook -- written by a group of select experts with a focus on different aspects of the design process, from creation to production -- addresses the many steps of creating and then producing physical, printed, or other imaged products that people interact with on a daily basis. It covers the concept that, while most modern graphic design is created on computers using design software, the ideas and concepts don't stay on the computer. The ideas need to be completed in the computer software, then progress to an imaging (traditionally referred to as printing) process. Keywords are highlighted throughout and summarized in a Glossary at the end of the book, and each chapter includes exercises and suggested readings.
- Subjects:
- Interactive and Digital Media and Computing
- Keywords:
- Graphic arts Textbooks
- Resource Type:
- e-book
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MOOC
Video games as a medium go back more than 50 years to mainframe computers. Even the central design of video games can be traced back to the first games themselves. To be a good game designer, it's essential to have an understanding of the video game design industry's fascinating history. We've partnered with The Strong National Museum of Play to give you a unique look into the history of all things video game. The International Center for the History of Electronic Games at The Strong is the largest and most comprehensive public assemblage of video games and related materials in the world. The staff are celebrated experts in the field and the ICHEG is visited by scholars of video games from around the world. You'll gain amazing insight into the history of video games with a guided exploration of key artifacts from the collection of more than 100,000 electronic games and materials.
- Subjects:
- Interactive and Digital Media and Computing
- Keywords:
- Video games -- Design History
- Resource Type:
- MOOC