How can technology help improve our quality of life? How can we navigate the world without using the sense of vision? Inventor and IBM Fellow Chieko Asakawa, who's been blind since the age of fourteen, is working on answering these questions. In a charming demo, she shows off some new technology that's helping blind people explore the world ever more independently ... because, she suggests, when we design for greater accessibility, everyone benefits.
Basketball is a fast-moving game of improvisation, contact and, ahem, spatio-temporal pattern recognition. Rajiv Maheswaran and his colleagues are analyzing the movements behind the key plays of the game, to help coaches and players combine intuition with new data. Bonus: What they're learning could help us understand how humans move everywhere.