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Courseware
On the 28th of April 2012 the contents of the English as well as German Wikibooks and Wikipedia projects were licensed under Creative Commons Attribution-ShareAlike 3.0 Unported license. An URI to this license is given in the list of figures on page 175. If this document is a derived work from the contents of one of these projects and the content was still licensed by the project under this license at the time of derivation this document has to be licensed under the same, a similar or a compatible license, as stated in section 4b of the license. The list of contributors is included in chapter Contributors on page 169. The licenses GPL, LGPL and GFDL are included in chapter Licenses on page 179, since this book and/or parts of it may or may not be licensed under one or more of these licenses, and thus require inclusion of these licenses. The licenses of the figures are given in the list of figures on page 175. This PDF was generated by the LATEX typesetting software. The LATEX source code is included as an attachment (source.7z.txt) in this PDF file. To extract the source from the PDF file, we recommend the use of http://www.pdflabs.com/tools/pdftk-the-pdf-toolkit/ utility or clicking the paper clip attachment symbol on the lower left of your PDF Viewer, selecting Save Attachment. After extracting it from the PDF file you have to rename it to source.7z. To uncompress the resulting archive we recommend the use of http://www.7-zip.org/. The LATEX source itself was generated by a program written by Dirk Hünniger, which is freely available under an open source license from http://de.wikibooks.org/wiki/Benutzer:Dirk_Huenniger/wb2pdf. This distribution also contains a configured version of the pdflatex compiler with all necessary packages and fonts needed to compile the LATEX source included in this PDF file.
- Subjects:
- Biology
- Keywords:
- Biology
- Resource Type:
- Courseware
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Courseware
This course is intended for students enrolling for BSc with Education and BEd degrees. Solid state physics forms the backborn of physics. The module has four units: Introduction to solid state physics; Crystal defects and mechanical properties ; Thermal and electrical properties; and Band theory & Optical properties.In the first unit/activity i.e. introduction to solid state physics. The student is expected to explain the atomic structure, describe the various atomic bonds such as ionic bonds and covalent bonds. The learning will also require students to distinguish between crystalline and amorphous solids; polycrystalline and amorphous solids and to explain the production and use of X-ray diffraction. In the second unit i.e. crystal defects and mechanical properties, the learning includes, differentiating between the different types of crystal defects: the point defects (vacancy, interstitials, and substitutional) and dislocations (screw and edge). Here, the student learns that point defects are very localised and are of atomic size, while dislocation is a disorder which extend beyond the volume of one or two atoms. The effects of the defects on mechanical, and electrical properties of these defects are also part of the learning that will take place. In unit three the learning outcomes include definitions of heat capacity, and explanations of variation of heat capacity with temperature based on the classical, Einstein and Debye models. The students will be required to use the free electron theory to explain high thermal and electrical conductivities of metals and also be able to derive and apply the Wiedermann-Frantz law. Finally, in activity four, the expected learning should enable the students to use the band theory to explain the differences between conductors, semiconductors and insulators; explain the differences between intrinsic and extrinsic semiconductors in relation to the role of doping. At the end of it all, the students use the concepts of the interaction of electromagnetic waves (light) with materials to explain optical absorption, reflectivity and transmissivity.
- Subjects:
- Physics
- Keywords:
- Solid state physics
- Resource Type:
- Courseware
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e-book
Electromagnetics, volume 2 by Steven W. Ellingson is a 216-page peer-reviewed open textbook designed especially for electrical engineering students in the third year of a bachelor of science degree program. It is intended as the primary textbook for the second semester of a two-semester undergraduate engineering electromagnetics sequence. The book addresses magnetic force and the Biot-Savart law; general and lossy media; parallel plate and rectangular waveguides; parallel wire, microstrip, and coaxial transmission lines; AC current flow and skin depth; reflection and transmission at planar boundaries; fields in parallel plate, parallel wire, and microstrip transmission lines; optical fiber; and radiation and antennas.
- Subjects:
- Electrical Engineering
- Keywords:
- Electromagnetism
- Resource Type:
- e-book
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Courseware
The BIIG problem-solving method is unique in that it forces us to concentrate on decoding a real-world word problem completely into meaningful parts and aids us in finding and applying the right formula to easily arrive at the correct solution. As desired, it places less emphasis on the memorization of factual detail and more emphasis on the understanding of concepts. Evidently, this method is beneficial in many ways as it aids students in honing skills in critical thinking, logical approach and attention to detail. As a method for organizing information it helps students avoid errors and sets them on a path to succeed. As long as the numbers are “buddied up” with their units, “identified” by the appropriate variables, “isolated” within the context, and the answer is presented “gourmet”, or explained in terms of the original question, finding a solution to any complex problem will become seamless, understandable and enjoyable. This innovation in science education fosters a passion for learning and serves as a foundation for a new paradigm for problem-solving in any discipline of science worldwide.
- Subjects:
- Physics
- Keywords:
- Problem solving Physics
- Resource Type:
- Courseware
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Video
The Internet of Things gives us access to the data from millions of devices. But how does it work, and what can we do with all that data? Find out in this animated tutorial from IBM's Think Academy. For more information on IBM and the Internet of Things, please visit: http://www.ibm.com/IoT
- Subjects:
- Electronic and Information Engineering
- Keywords:
- Embedded computer systems Internet of things
- Resource Type:
- Video
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Others
Arduino is the world’s leading open-source hardware and software ecosystem. The Company offers a range of software tools, hardware platforms and documentation enabling almost anybody to be creative with technology. Arduino is a popular tool for IoT product development as well as one of the most successful tools for STEM/STEAM education. Hundreds of thousands of designers, engineers, students, developers and makers around the world are using Arduino to innovate in music, games, toys, smart homes, farming, autonomous vehicles, and more.
- Keywords:
- Arduino (Programmable controller) Programmable controllers
- Resource Type:
- Others
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Video
The ultimate Arduino tutorial for beginners. Learn how to choose an Arduino, dim LEDs, build a motor speed controller and more.
- Keywords:
- Programmable controllers Arduino (Programmable controller)
- Resource Type:
- Video
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MOOC
Virtual reality is changing the way we interact with the world. But how does it work, what hardware is involved, and how is software written for it? In this course, part of the Virtual Reality Professional Certificate program, we will explore the foundations of user-friendly virtual reality app development for consumers, as well as enterprise solutions. Both hardware and software aspects will be discussed. You will learn to evaluate devices necessary for virtual reality applications, what their differences are, how you write interactive applications for virtual reality, and we will discuss the most frequent problems you are going to need to solve to write virtual reality software. In this course, you will explore the basics of virtual reality software through copying and modifying JavaScript to explore tradeoffs in VR application design. Extensive programming experience is not required. By the end of this course, you will understand what is important for successful virtual reality software and learn how to write simple virtual reality programs themselves with WebVR. This course is taught by an instructor with almost two decades of experience in virtual reality who leads the Immersive Visualization Laboratory at UC San Diego.
- Subjects:
- Computing, Data Science and Artificial Intelligence and Interactive and Digital Media
- Keywords:
- Virtual reality Human-computer interaction Computer simulation
- Resource Type:
- MOOC
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Video
With so many new users picking up virtual reality headsets for the 2019 holiday season, it's time for a 2020 beginners guide to virtual reality. Let's dive into PC Specs, recommended headsets, setup, comfort, locomotion, motion sickness, free games and a lot more.
- Subjects:
- Computing, Data Science and Artificial Intelligence and Interactive and Digital Media
- Keywords:
- Virtual reality Human-computer interaction Computer simulation
- Resource Type:
- Video
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Video
A tutorial on setting up clothing to low poly character.
- Subjects:
- Computing, Data Science and Artificial Intelligence and Interactive and Digital Media
- Keywords:
- Three-dimensional display systems Computer graphics Blender (Computer file) Computer animation
- Resource Type:
- Video