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Video
By the end of the decade, the Metaverse could be worth between $6 trillion and $13 trillion. But what is it?
The Metaverse is not simply immersive virtual reality or a really cool video game. It's a combination of technologies that allows an unlimited number of users to experience real-time rendered, 3D virtual worlds synchronously and persistently.
It is difficult to predict how the Metaverse will evolve, just as it was nearly impossible to predict the emergence of Facebook during the era of Windows 95. The Metaverse will not replace the internet, but will build upon and extend it.
- Subjects:
- Computing, Data Science and Artificial Intelligence
- Keywords:
- Shared virtual environments Metaverse Mixed reality
- Resource Type:
- Video
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MOOC
The metaverse is redesigning the future of the internet in a 3D virtual world. But what exactly is the metaverse, and who are key players in it?
On this six-week course, you’ll answer these questions and more as you explore the opportunities and challenges in the metaverse and what businesses can do to enter this era.
You’ll analyse the metaverse from various dimensions such as virtual reality (VR), augmented reality, Web3/NFT, and virtual amusement parks.
Through this exploration, you’ll learn how to design effective marketing campaigns or design innovative applications for the metaverse.
- Subjects:
- Computing, Data Science and Artificial Intelligence
- Keywords:
- Shared virtual environments Metaverse Virtual reality Mixed reality Augmented reality
- Resource Type:
- MOOC
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MOOC
The metaverse isn’t just for gamers or developers, it will be for everyone. In this free course from the experts at Meta, you’ll learn what the metaverse is, what it means for our world today and into the future, and the opportunities it presents for both professionals and businesses.
Understand the metaverse fundamentals
Experts will guide you through a broad range of topics spanning the metaverse ecosystem, from communication and collaboration to NFTs and cryptocurrency, from avatars and devices to platforms and game engines. You’ll learn about augmented reality (AR), virtual reality (VR), extended reality, NFTs, blockchain, web3, cryptocurrency, and more.
Discover new ways to connect, learn, and work
The metaverse provides new ways to connect people, websites, platforms and realities. You’ll explore how it will enhance online social experiences, the future of work and learning.
Opportunities for professionals and businesses
The metaverse will be built by everyone, with creative and practical applications being developed every day by imaginative people. Learn how the metaverse will be applied in areas like healthcare, education, city planning, art, and more—and how you can start creating these experiences today. You’ll also learn how the metaverse can make the world a more diverse, equitable, and inclusive place.
By the end of the course, you’ll be equipped with the fundamental knowledge of the metaverse to determine future areas of interest, learning, or professional growth.
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Others
‘The metaverse’ does not yet exist. It merely exists as many different visions of a future of computing, especially a future that Meta and Mark Zuckerberg would like to shape. Meanwhile, the history of computing has been marked by visions of augmented or virtual reality. At the same time, many media-technical elements of the metaverse-to-come already exist, such as games engines or VR glasses. This course therefore deals with visions of metaverses and their current media-technical instantiations. It explores some of the back stories of current and future metaverses, takes a critical look at current media, technical, social and economic aspects of existing offerings, and offers practical experiences of virtual worlds and the tools used to build them.
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Others
The Virtual Reality (VR) Training for Laser Cutter Operation was developed as a supplementary training tool for the PolyU Library’s technical support staff to practice and become familiar with the operation of a laser cutter. The application simulates the environment, laser cutter model, essential operational procedures, and corresponding responses of our laser cutter in service as realistically as feasible. A computer with a simplified laser cutting software interface was also built to simulate the software operation. Interactions (primarily on/off) with all other peripheral equipment, such as the ventilation system, air compressor, and earmuffs, are triggered through button clicks in an on-screen menu. The application simulates the operational procedures and corresponding reactions of the real laser cutter as closely as necessary. New technical staff members who are trained but not yet proficient with laser cutting can practice safely in an immersive environment enabled by VR technology.
- Keywords:
- Laser beam cutting Makerspaces in libraries Virtual reality Virtual reality -- Library applications
- Resource Type:
- Others
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Others
Diversifly's Unconscious Gender Bias Training.
In this virtual role-play you will learn by experiencing bias as a female character in a typical workplace scene about to unfold around you.
We have developed the world's first mobile corporate learning platform for diversity & inclusion (D&I) in virtual reality…and we support flexible working, so entire workforces can learn anywhere at anytime with just a smartphone and mobile VR goggles to hand (contact us to ship you some!).
- Course related:
- MM5021 Business Ethics
- Subjects:
- Management
- Keywords:
- Sex discrimination in employment Sex discrimination against women
- Resource Type:
- Others
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Others
3D Modelling and Virtual Reality Tour of the Library’s i-Space
A virtual reality tour was developed by a student that allows the user to navigate and explore the virtual Library’s i-Space (4/F North Wing) freely using a mouse and keyboard as playing a first-person shooter game. The student used 3DS MAX 3D modeling software to create a virtual space of i-Space and its 3D objects bit by bit including furniture, plants, laser printers, 3D printers and PCs video wall. Then, all these 3D objects are imported into Unity software to complete the VR game development. With his tremendous effort, user can get the first-person experience of the i-Space just like visiting in person and learn about what facilities provided in the Digital Makerspace. The web version of the virtual tour is available here: https://webapp.lib.polyu.edu.hk/ispaceVR/
- Keywords:
- Human-computer interaction Hong Kong Polytechnic University. Pao Yue-kong Library Virtual reality
- Resource Type:
- Others
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MOOC
Virtual reality is changing the way we interact with the world. But how does it work, what hardware is involved, and how is software written for it? In this course, part of the Virtual Reality Professional Certificate program, we will explore the foundations of user-friendly virtual reality app development for consumers, as well as enterprise solutions. Both hardware and software aspects will be discussed. You will learn to evaluate devices necessary for virtual reality applications, what their differences are, how you write interactive applications for virtual reality, and we will discuss the most frequent problems you are going to need to solve to write virtual reality software. In this course, you will explore the basics of virtual reality software through copying and modifying JavaScript to explore tradeoffs in VR application design. Extensive programming experience is not required. By the end of this course, you will understand what is important for successful virtual reality software and learn how to write simple virtual reality programs themselves with WebVR. This course is taught by an instructor with almost two decades of experience in virtual reality who leads the Immersive Visualization Laboratory at UC San Diego.
- Subjects:
- Computing, Data Science and Artificial Intelligence and Interactive and Digital Media
- Keywords:
- Virtual reality Human-computer interaction Computer simulation
- Resource Type:
- MOOC
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Video
With so many new users picking up virtual reality headsets for the 2019 holiday season, it's time for a 2020 beginners guide to virtual reality. Let's dive into PC Specs, recommended headsets, setup, comfort, locomotion, motion sickness, free games and a lot more.
- Subjects:
- Computing, Data Science and Artificial Intelligence and Interactive and Digital Media
- Keywords:
- Virtual reality Human-computer interaction Computer simulation
- Resource Type:
- Video
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Video
A Virtual Reality introduction for Unity using HTC Vive for beginers. We will implement hand presence, teleportation and object grabbing in only 7 minutes without any line of code.
- Subjects:
- Computing, Data Science and Artificial Intelligence and Interactive and Digital Media
- Keywords:
- Virtual reality Unity (Electronic resource) Human-computer interaction Computer simulation
- Resource Type:
- Video