Search Constraints
Number of results to display per page
Results for:
Keywords
Computer programming
Remove constraint Keywords: Computer programming
Language
English
Remove constraint Language: English
« Previous |
1 - 10 of 25
|
Next »
Search Results
-
Others
Python can be easy to pick up whether you're a first time programmer or you're experienced with other languages. The following pages are a useful first step to get on your way writing programs with Python!
- Subjects:
- Computing
- Keywords:
- Computer programming Python (Computer program language) Information visualization Computer science
- Resource Type:
- Others
-
Others
Welcome to the Coding Train with Daniel Shiffman! A community dedicated to learning creative coding with beginner-friendly tutorials and projects on YouTube and more.
- Subjects:
- Computing
- Keywords:
- Coding theory Computer programming
- Resource Type:
- Others
-
Others
Learn to code, design, and more—all on your own time
- Subjects:
- Computing
- Keywords:
- Coding theory Mobile apps Computer programming
- Resource Type:
- Others
-
Video
This channel walks you through the entire process of learning to code in Python; all the way from basics to advanced machine learning and deep learning. The primary emphasis will be on image processing and other relevant functionality. Why did I create this channel? To help you (students and researchers) gain a new skill and succeed in your respective fields.
You may think coding is hard and that it's not your cup of tea, but Python made it easy to code even advanced algorithms. In addition, coding will make you self sufficient, it will teach you how to think, it improves your collaborative skills and it can take your career to new heights. Therefore, if you want to stay ahead of your peers and relevant in your field, overcome your fears and start coding!
- Subjects:
- Computing
- Keywords:
- Computer programming Computer science Python (Computer program language)
- Resource Type:
- Video
-
Others
We're like Duolingo for learning to code. When learning to code, most people get stuck on the "bridge" between memorizing syntax and understanding the logic that makes it all work. We believe the most effective way to learn a programming language is to break the process into three phases:(1)Memorize syntax; (2) Solve problems; and (3) Make stuff. Most beginners jump from memorizing syntax directly into making stuff (or trying) without fully understanding how syntax is used to solve problems. In other words, they haven't learned how to think like a programmer, yet they're trying to solve problems like a programmer. Edabit was created to bridge this gap, while also making the process fun and addictive.
- Course related:
- COMP1011 Programming Fundamentals
- Subjects:
- Computing
- Keywords:
- Computer programming
- Resource Type:
- Others
-
e-book
How to Think Like a Computer Scientist: Learning with Pythonis an introduction to programming using Python.
- Subjects:
- Computing
- Keywords:
- Computer programming Programming languages (Electronic computers) Textbooks Python (Computer program language)
- Resource Type:
- e-book
-
e-book
The book is based on “First semester in Numerical Analysis with Julia”, written by Giray Ökten. The contents of the original book are retained, while all the algorithms are implemented in Python (Version 3.8.0). Python is an open source (under OSI), interpreted, general-purpose programming language that has a large number of users around the world. Python is ranked the third in August 2020 by the TIOBE programming community index, a measure of popularity of programming languages, and is the top-ranked interpreted language. We hope this book will better serve readers who are interested in a first course in Numerical Analysis, but are more familiar with Python for the implementation of the algorithms. The first chapter of the book has a self-contained tutorial for Python, including how to set up the computer environment. Anaconda, the open-source individual edition, is recommended for an easy installation of Python and effortless management of Python packages, and the Jupyter environment, a web-based interactive development environment for Python as well as many other programming languages, was used throughout the book and is recommended to the readers for easy code development, graph visualization and reproducibility.
- Subjects:
- Computing
- Keywords:
- Numerical analysis Computer programming Programming languages (Electronic computers) Textbooks Python (Computer program language)
- Resource Type:
- e-book
-
e-book
Think Raku is an introduction to computer science and programming intended for people with little or no experience. This aim of this book is not primarily to teach Raku, but instead to teach the art of programming, using the Raku language. After having completed this book, you should hopefully be able to write programs to solve relatively difficult problems in Raku, but my main aim is to teach computer science, software programming, and problem solving rather than solely to teach the Raku language itself. Think Raku is a free book available under a Creative Commons license. Readers are free to copy and distribute the text; they are also free to modify it, which allows them to adapt the book to different needs, and to help develop new material.
- Subjects:
- Computing
- Keywords:
- Computer programming Programming languages (Electronic computers) Textbooks
- Resource Type:
- e-book
-
e-book
Computers are everywhere in our daily lives. Between the desktop, laptop, phone, bank, and vehicle, it is difficult to completely get away from computers. It only makes sense to learn a little about how a computer really works.This text provides an introduction to programming and problem solving using the Fortran 95/2003/2008 programming language. This introduction is geared for non-computer science majors. The primary focus is on an introduction to problem solving and algorithm development. As such, many details of the Fortran 95/2003/2008 language are omitted.
- Subjects:
- Computing
- Keywords:
- Computer programming FORTRAN (Computer program language) Textbooks
- Resource Type:
- e-book
-
e-book
This book will teach you how to make graphical computer games in the Python programming language using the Pygame library.This book assumes you know a little bit about Python or programming in general. If you don’t know how to program, you can learn by downloading the free book "Invent Your Own Computer Games with Python" from http://inventwithpython.com. Or you can jump right into this book and mostly pick it up along the way. This book is for the intermediate programmer who has learned what variables and loops are, but now wants to know, "What do actual game programs look like?" There was a long gap after I first learned programming but didn’t really know how to use that skill to make something cool. It’s my hope that the games in this book will give you enough ideas about how programs work to provide a foundation to implement your own games.
- Subjects:
- Computing
- Keywords:
- Computer programming Computer games Python (Computer program language) Textbooks Programming languages (Electronic computers)
- Resource Type:
- e-book
- « Previous
- Next »
- 1
- 2
- 3