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Human-computer interaction
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Courseware
This course examines human-computer interaction in the context of graphical user interfaces. The course covers human capabilities, design principles, prototyping techniques, evaluation techniques, and the implementation of graphical user interfaces. Deliverables include short programming assignments and a semester-long group project. Students taking the graduate version also have readings from current literature and additional assignments.
- Subjects:
- Computing
- Keywords:
- Human-computer interaction User interfaces (Computer systems)
- Resource Type:
- Courseware
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Video
A Virtual Reality introduction for Unity using HTC Vive for beginers. We will implement hand presence, teleportation and object grabbing in only 7 minutes without any line of code.
- Subjects:
- Interactive and Digital Media and Computing
- Keywords:
- Unity (Electronic resource) Computer simulation Virtual reality Human-computer interaction
- Resource Type:
- Video
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MOOC
Virtual reality is changing the way we interact with the world. But how does it work, what hardware is involved, and how is software written for it? In this course, part of the Virtual Reality Professional Certificate program, we will explore the foundations of user-friendly virtual reality app development for consumers, as well as enterprise solutions. Both hardware and software aspects will be discussed. You will learn to evaluate devices necessary for virtual reality applications, what their differences are, how you write interactive applications for virtual reality, and we will discuss the most frequent problems you are going to need to solve to write virtual reality software. In this course, you will explore the basics of virtual reality software through copying and modifying JavaScript to explore tradeoffs in VR application design. Extensive programming experience is not required. By the end of this course, you will understand what is important for successful virtual reality software and learn how to write simple virtual reality programs themselves with WebVR. This course is taught by an instructor with almost two decades of experience in virtual reality who leads the Immersive Visualization Laboratory at UC San Diego.
- Subjects:
- Interactive and Digital Media and Computing
- Keywords:
- Computer simulation Virtual reality Human-computer interaction
- Resource Type:
- MOOC
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Video
With so many new users picking up virtual reality headsets for the 2019 holiday season, it's time for a 2020 beginners guide to virtual reality. Let's dive into PC Specs, recommended headsets, setup, comfort, locomotion, motion sickness, free games and a lot more.
- Subjects:
- Interactive and Digital Media and Computing
- Keywords:
- Computer simulation Virtual reality Human-computer interaction
- Resource Type:
- Video
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Others
It’s hard to predict what users are thinking without testing products. Testing methods have come a long way, and most clients want to have the product out the door ASAP. But, without testing, the product can fail. Learn more about the benefits of testing products in this article.
- Subjects:
- Interactive and Digital Media
- Keywords:
- User interfaces (Computer systems) -- Testing Human-computer interaction Web-based user interfaces
- Resource Type:
- Others
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Others
If you’re struggling with usability issues in your design process, this article can help you move in the right direction. This article outlines eight design principles that are applicable to most user interfaces.
- Subjects:
- Interactive and Digital Media
- Keywords:
- Human-computer interaction Web-based user interfaces User interfaces (Computer systems)
- Resource Type:
- Others
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Others
If you ever wondered about remote usability testing, this article is for you. It contains valuable information that can help you with the decision-making process if your product is ready for the masses.
- Subjects:
- Interactive and Digital Media
- Keywords:
- User interfaces (Computer systems) -- Testing Human-computer interaction Web-based user interfaces
- Resource Type:
- Others
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Others
Understanding how to present and measure user research results is key to the developing process of a product. Learn a few guidelines on how to ease communication between users and project teams.
- Subjects:
- Interactive and Digital Media
- Keywords:
- User interfaces (Computer systems) -- Testing Human-computer interaction Web-based user interfaces
- Resource Type:
- Others
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Others
If you are running short on time, resources are the perfect way to get ahead and buy yourself some time. Great quality resources are hard to come by, so here’s a list of resources that can help you speed up the UI/UX design process.
- Subjects:
- Interactive and Digital Media
- Keywords:
- Human-computer interaction Web-based user interfaces User interfaces (Computer systems)
- Resource Type:
- Others
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Others
Check out this super quick introductory video on using component libraries for UX. It doesn’t matter if you are a beginner designer or seasoned—this video is essential!
- Subjects:
- Interactive and Digital Media
- Keywords:
- Human-computer interaction Web-based user interfaces User interfaces (Computer systems)
- Resource Type:
- Others
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Video
In 10 episodes, John Green will teach you how to navigate the internet! We’ve partnered with MediaWise, The Poynter Institute, and The Stanford History Education Group to develop this curriculum of hands-on skills to help you evaluate the information you read online. By the end of this course, you will be able to: * Examine information using the same skills and questions as fact-checkers * Read laterally to learn more about the authority and perspective of sources * Evaluate different types of evidence, from videos to infographics * Understand how search engines and social media feeds work * Break bad internet habits like impatience and passivity, and build better ones
- Keywords:
- Information literacy Human-computer interaction Study skills
- Resource Type:
- Video
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Others
3D Modelling and Virtual Reality Tour of the Library’s i-Space
A virtual reality tour was developed by a student that allows the user to navigate and explore the virtual Library’s i-Space (4/F North Wing) freely using a mouse and keyboard as playing a first-person shooter game. The student used 3DS MAX 3D modeling software to create a virtual space of i-Space and its 3D objects bit by bit including furniture, plants, laser printers, 3D printers and PCs video wall. Then, all these 3D objects are imported into Unity software to complete the VR game development. With his tremendous effort, user can get the first-person experience of the i-Space just like visiting in person and learn about what facilities provided in the Digital Makerspace. The web version of the virtual tour is available here: https://webapp.lib.polyu.edu.hk/ispaceVR/
- Keywords:
- Hong Kong Polytechnic University. Pao Yue-kong Library Human-computer interaction Virtual reality
- Resource Type:
- Others
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Others
During COVID-19 outbreak, people are staying at homes to lower the chance of infection. Having a long period lockdown, do you miss the moment you walk along a country park to enjoy a breath of fresh air? A student has developed a virtual Green Park with first-person view navigation, you can take a virtual walk and feel it by controlling the movement with a mouse and keyboard. This Park provides an auto-pilot feature, in which an i-Space cat will introduce the Park to you after selecting a self-guided tour function. Users can also fly a drone in the Park to experience a bird's eye view for the whole park.
The student uses 3D modeling software to create a virtual landscape of the Green Park and its 3D objects including plants, fountain, bench, direction board and buildings. These objects are openly accessible for download. You can import the objects into Unity software to create a unique and exquisite virtual park for your loved ones.
- Keywords:
- Human-computer interaction Virtual reality Parks
- Resource Type:
- Others
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Video
At TEDIndia, Pranav Mistry demos several tools that help the physical world interact with the world of data -- including a deep look at his SixthSense device and a new, paradigm-shifting paper "laptop." In an onstage Q&A, Mistry says he'll open-source the software behind SixthSense, to open its possibilities to all.
- Subjects:
- Electronic and Information Engineering and Computing
- Keywords:
- Human-computer interaction Augmented reality
- Resource Type:
- Video